First of all, shortly after acquiring Battlehorn Castle, the maid Rona took to following me into Chorrol every time I went to sell some of the wines I made (I was RPing as a vintner at the time). She would show up, then turn around and walk back home. As punishment for leaving the castle, I started locking her in the hidden room in my quarters every time I stopped by, followed by the occasional attempt to kill her. Clearly, she didn't appreciate that. She started showing up on my heels everywhere I went, usually whenever I fast traveled somewhere. Once again, she'd show herself, greet me like I'm some kind of scum, then begin the long walk back to Battlehorn. And she would indeed walk the entire way. For several weeks of real time, it was not uncommon for the words "Rona Benanius is unconscious" to pop up on screen as she came across some creature that disliked her nearly as much as I do. It was amusing for a while, but eventually, I got sick of seeing her every time I didn't feel like walking to my destinations. So I decided to head to the Shivering Isles, figuring she wouldn't follow me there. Wrong. The first time I tried to return to Cyrodiil to drop off some valuables, Rona was right there by the table where you meet Haskill, just standing there. I tried to talk to her, but instead of being her usual annoying self, she simply said "I HAVE NO GREETING." That's probably because she's not supposed to be in the Shivering Isles. The game doesn't know what to do with her anymore, so her AI is offline. She's been there ever since. Now, I have no problem with the pilfering maid out of my room, but this raises a few obvious questions.
What is she doing there in the first place? Why was she following me for almost three months? Has this happened to anyone else?
And as for the guard... When I first started this character, I decided that I wanted her to wear a Chorrol guard's armor, but didn't want to deal with the bounty. So I set out some poisoned apples in the barracks and waited for someone to take a bite. My first victim died as planned, I looted his corpse, removed all my apples, and went about my merry way. Everything was fine. When I returned to Chorrol several days later, I notice a guard's corpse under the great oak. On my next visit, there's a dead guard by the gate to the castle. The third time, I actually saw it happen. The guard's health bar was visible and dropping rapidly, until he collapsed in the middle of a conversation about Eugal Belette. Clearly, the poisoned apple was not satisfied with simply killing him once. Its effect has stuck to him, so that every time he respawns, he soon dies. He doesn't like me very much, by the way. His disposition toward me is at a round 0. So again, has anyone else seen something like this? Surely I'm not the only one who poisons guard for their uniforms.
This is on the Xbox version, by the way.