What are the best/most stable companion mods?

Post » Fri Aug 12, 2011 6:51 pm

Cyrodiil is a lonely place. What good, stable companion mods are out there you can suggest? And I might want a pet too :teehee:
User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Fri Aug 12, 2011 3:26 pm

Cyrodiil is a lonely place. What good, stable companion mods are out there you can suggest? And I might want a pet too :teehee:

Vilja is the obvious choice. You'll get a 'pet' while completing Vilja's quest-line.

Very full-featured. Very well-behaved.

If you do a lot of road-travel also consider the same author's (Emma) Packdonkeys.

-Decrepit-
User avatar
Maya Maya
 
Posts: 3511
Joined: Wed Jul 05, 2006 7:35 pm

Post » Fri Aug 12, 2011 2:39 pm

Seconding the Vilja recommendation, wouldn't play without her anymore.

http://www.tesnexus.com/downloads/file.php?id=28977
User avatar
Elena Alina
 
Posts: 3415
Joined: Sun Apr 01, 2007 7:24 am

Post » Fri Aug 12, 2011 12:20 pm

Vilja is certainly a cure for the lonely feel of Oblivion.

http://www.tesnexus.com/downloads/file.php?id=37157 is another favorite of mine. He's fully voiced but not as talkative.

With Vilja and/or Fergus along you shouldn't feel lonely.
User avatar
Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Fri Aug 12, 2011 7:45 pm

Vilja is the most finely-made, expertly crafted, most breathtakingly real companion I have ever seen in a video game in my life. Ever. Vilja is a technological marvel. She is more 'alive' than some flesh-and-blood human beings I have known. Plus, Emma's accent is so adorable. I could listen to it all day.

Another companion I have had much fun with is Sulteric Drums' http://www.gamesas.com/index.php?/topic/1100019-sultericdrums-mods-viconia-saerileth-stoker-vampire-hunter-etc/. If you like Drow or are planning to play a 'darker' character you might want to take a look at her.

In my opinion Maigrets (AKA Anja The Whisperer) is the person to go to for pet mods. Here are a few:

http://www.tesnexus.com/downloads/file.php?id=39444 (the first one of hers I used and still my favorite)

http://www.tesnexus.com/downloads/file.php?id=39449

http://www.tesnexus.com/downloads/file.php?id=39418

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5843

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=5154

http://www.mediafire.com/file/yowzugynnmd/Tiamat%20the%20Fire%20Drake%20V1.7z

http://www.tesnexus.com/downloads/file.php?id=39420

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=6590

http://www.tesnexus.com/downloads/file.php?id=39495

http://www.tesnexus.com/downloads/file.php?id=39422
User avatar
Cayal
 
Posts: 3398
Joined: Tue Jan 30, 2007 6:24 pm

Post » Fri Aug 12, 2011 7:09 pm

Nothing better than your own

Personal Pack Guars and RideAble has well..

http://www.tesnexus.com/downloads/file.php?id=20358
User avatar
Nancy RIP
 
Posts: 3519
Joined: Mon Jan 29, 2007 5:42 am

Post » Fri Aug 12, 2011 8:11 am

My favorite so far is http://www.tesnexus.com/downloads/file.php?id=3066 it may not be as loaded with features as others but its nice. You can recruit any NPC and they can do alot of things depending on what there skills are( whatever there majors are determines what they do)
What they do depends on what you're looking at.
If it's...
-Locked- A party member with security as a major will unlock it.
-A container- A party member will loot it.
-A non-hostile NPC (whilst sneaking)- A party member with Sneak as a major will pickpocket them.
-A hostile NPC- A party member will switch combat target to them.
-A party member (in combat)- A party member under orders to heal in combat,will heal them.
-A party member (out of combat)- Party members with Armourer and Restoration will heal and repair the NPC to tip top condition.

You can also order NPCs to brew potions, harvest plants, form squads, bodyguard other NPCs, meet you at pubs around Cyrodil, ride horses, teach them new spells, or even define meeting places yourself and get them to meet you there.

The mod is built for compatibility and flexibility, and will work alongside any and all companion mods, overhaul mods and so on, as well as allowing custom companions to be created with the minimum of effort.

User avatar
Suzie Dalziel
 
Posts: 3443
Joined: Thu Jun 15, 2006 8:19 pm


Return to IV - Oblivion