so I want to be able to check if an actor has a limb chopped off (1) on death or (2) after death (chopping it off the dead body)
is this possible with the IsLimbGone function?
are there certain block types the the function can only be used with?
I had this script whichh obviously doesn't work:
scn CheckChopped
begin OnHit
If Gangster.IsLimbGone 1
SetStage BBQ 100
endif
end
and I applied this to the "gangster" NPC under the script.
so any help or direction would be much appreciated!