1. Crafting
2. Cooking
3. A more Dynamic, gritty world (finally on par with the 2001 Gothic series as far as NPC's actually functioning like real people)
4. Better quality dungeons (although I hope they realize that water flows
down once the product is finished
![Wink :wink:](http://gamesas.com/images/smilies/icon_e_wink.gif)
)
5. Level scaling that actually feels a bit more natural
6. Characters don't look like some water colored piece from a 5 year old now, they actually look much better.
7. You start at the bottom of the map again
8. Perk system (a lot of people are complaining about but they can kindly [censored] off because you know full well a system like this can work if done well)
9. Jeremy Soule's new musical score for this game (by far my favorite video game composer)
10. It's not a Fallout game (sorry but post nuclear just ain't mah thing, dawg)
11. Mudcrabs v. 3