Race: Orc
Sign: Atronach
Focus: Magic
Main Attributes: Endurance, luck
Skills: Blade, Block, Heavy Armor, Armorer, Destruction, Alteration, Restoration
These starting stats were pulled from http://www.linklost.com/occ/
Health: 110
Magicka: 210
Fatigue: 185
Encumbrance: 225
Max level: 49 (this is the level at which all my major skills are maxed)
The idea behind this character is focusing on Combat, while using magic for long range, utility, and support. I'm not a power gamer, I'm not that worried about getting +5 attribute bonuses at level up (though that would be wonderful). A big part of my RPG philosophy is self-sufficience and survivability, I'm always the tank. However, the open class system gives me the option to play with magic (something I don't get to do in most RPGs). All this being said, I am open to suggestions. Note that I am dead set on being an orc, I just don't like any of the other races that much (and there are no dwarves, which is what I'd normally play as). I understand that I won't be blowing things up like a mage, but like I said, magic is meant to be a secondary skill, not a main focus. I did, however, make some choices above in an attempt to give my magic a boost, since it will start out weak.
Some final notes: I don't plan on leveling intelligence, and willpower is basically useless to me. My priorities, in order from greatest to least, are: endurance, strength, luck. I also plan on dabbling in things like alchemy for magicka potions, and illusion to make up for my low personality. I plan on uping luck every level, and putting the rest in strength and endurance. If you see any problems (aside from being an orc) let me know.