Does anyone change bAllow30Shadera to 1 and rename shaderpackage19 to whatever shaderpackage is listed in their renderinfo.txt file? Especially if using OBGE?
AFAIR the developers stated there are some shaders in 3.0 form which provide speed-improvements only. The 019 shaderpack has COPY, PRECIP, the SKY and the SM3XXX shaders for SM3.0 in it.
I've tried it in the past and found it to make zero difference in either visuals or performance. I haven't done it with OBGE, but I don't see why that would matter.
Thanks, if anything, I figure you guys would know. Too bad I learn alot of this stuff just as Skyrin is about to be released. And after all these years I have so much more Oblivion to play