On top of that, it breaks the immersion. I mean really, how am I supposed to play a stealthy thief, when a little kid can report any of my movements and I can't even take him/her out? Or even, what if a dragon swallows a town. Are all the kids going to be alive, because kids are immortal in spite of that? Again, it destroys the immersion and believability of a world that boasts a fair amount of realism.