its great looking for a console game and i can see how people that play on consoles think its better looking that real life. but for PC snobs like me its nothing special. to be honest im more interested in the art style and aesthetics. im one of those people that thinks morrowind "looks better" than skyrim even though its textures are smaller and meshes are very low poly. it just has better art design
the important issues for me were global lighting and shadows. shadows are definitely in and i think i saw global lighting was in somewhere but im less sure about that. this is good news
they could only get more npcs on screen after they combined the armor. :blink: my 3 year old PC ran oblivion with qarls texture packs, AEVWD (adds more objects to lods so they show up in the distance), armor/weapons and misc item replacers and mods like TIE which more than doubled the amount of npcs in the game just fine. if this doesnt once and for all show consoles are holding back gaming on top of developers like DICE and ID also saying so, i dont know what will convince sony and microsoft to hurry up with their new consoles?
im hopeful though. Todds initial G4 interview said that all the systems will look very similar. however, that was months ago. at quakecon he said the PC version will look waaaaaaaaay better. not just better but waaaay better. maybe im just hearing something thats not really there out of pure desperation but im hoping that bethesda saw all the threads about PCs having more power and being able to utilize it and hopefully bethesda repurposed some people to get the most out of PCs as well............probably not but im hoping anyways.