Silencers + fire rate?

Post » Sun Aug 21, 2011 8:05 am

Hi All,

Not sure if anyone else knows or noticed this. The question is about silencers, they drop minimum damage, but do they also boost fire rate.

Guns that seem faster on killcams with silencers
Nova
Grendel
FY71

I noticed the FY71 silenced, seems to shoot faster when people are using silencers, and a couple of people have said when I use grendel that its shooting faster when I have a silencer equiped.

Is it just my imagination, or is there any way of find out whether silencers really do increase fire rate.

Currently I don't see the point of using a silencer on a single shot grendel, unless it lowers recoil or does in fact increase fire rate.

The second question is, do silencers lower recoil?

Again this could be my imagination. Though it does seem to lower it a bit on the FY71.

I don't know how to accurately test fire rate in game.
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u gone see
 
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Post » Sun Aug 21, 2011 6:33 am

intresting, i noticed it with the feline too. but it shouldnt be this way!
the sound when firing is different and i think something in that sound makes you believe some one is shooting faster than others. maybe they had rapid fire on? maybe its the case with the sound? maybe they really boost the rate? we need some tests or comment from the devs.
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sally R
 
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Post » Sun Aug 21, 2011 7:52 am

is there any way of testing? I don't know if devs will reply XD
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Robert Garcia
 
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Post » Sun Aug 21, 2011 5:10 am

I don't know if devs will reply XD
they wont^^
but you can do this: install a makro for your mouse that klicks the mouse button every X time and stand in front of a dude you know well and who accepted testing with you. use a weapon which maximum demage isnt affected by the silencer, activate macro and count seconds :P but i think its cheating to and because of that i will not do it, even if it sounds tempting to find out whats it with the silencer..
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Erika Ellsworth
 
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Post » Sat Aug 20, 2011 7:13 pm

Thats not accurate either, you still need to time it and it involves using macros. The fire time on most guns is fractions of seconds.

I was hoping someone like Dirk would know how to look up the value somehow.

Unless there was some kind of macro to fire for X seconds, then you can just compare the bullets fired. I have no clue how to set that up though.
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No Name
 
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Post » Sun Aug 21, 2011 2:58 am

i just know the base macro commands and programming, not enough for this..
i dont really think there is another way..
btw: what are you doing up so early? xD

/edit: lol, how stupid of me. you are on the other side of the globe. wich time is it? 15:00?
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Daniel Holgate
 
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Post » Sun Aug 21, 2011 10:25 am

yeah its 3pm here lol. Some of my posts were at 3am before XD
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stacy hamilton
 
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Post » Sun Aug 21, 2011 8:49 am

xD
im leaving now ^^ see you soon
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Svenja Hedrich
 
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Post » Sat Aug 20, 2011 8:06 pm

Unless there was some kind of macro to fire for X seconds, then you can just compare the bullets fired. I have no clue how to set that up though.
Just got back from doing just that. I thought fy71 was faster with silencer in the killcam too. My macro waits one second, holds down fire button for 1000 ms. Interesting results. went to a cement wall and did 10 trials each (hipfire so I could count em).

Fy71 with silencer = 11 holes, every time, 100%.
FY71 without = 10 holes 70%, 11 = 20%, 9 holes = 10%

Probably with a longer fire the numbers would even out, but its too hard to count that many holes...

Far from scientific but I believe what I saw. . I wonder if it is sound-effect-decay related. It makes no sense to design the gun that way.?!?

Wish I knew how to pull out those numbers to do a revised DenKirson table.

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P PoLlo
 
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Post » Sun Aug 21, 2011 6:16 am

Maybe it's just an audio illusion
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Adam
 
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Post » Sat Aug 20, 2011 7:23 pm

Maybe it's just an audio illusionCombined with a persistent visual hallucination?
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Hayley Bristow
 
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Post » Sun Aug 21, 2011 10:39 am

Unless there was some kind of macro to fire for X seconds, then you can just compare the bullets fired. I have no clue how to set that up though.
Just got back from doing just that. I thought fy71 was faster with silencer in the killcam too. My macro waits one second, holds down fire button for 1000 ms. Interesting results. went to a cement wall and did 10 trials each (hipfire so I could count em).

Fy71 with silencer = 11 holes, every time, 100%.
FY71 without = 10 holes 70%, 11 = 20%, 9 holes = 10%

Probably with a longer fire the numbers would even out, but its too hard to count that many holes...

Far from scientific but I believe what I saw. . I wonder if it is sound-effect-decay related. It makes no sense to design the gun that way.?!?

Wish I knew how to pull out those numbers to do a revised DenKirson table.

Could be a killcam problem too. Theoretically if it lowered the recoil, and recoil had some effect on firerate, then it may make fire rate more consistant. I don't think Denkirson worked out all the impact of recoil.

Theoretically, the max fire rate, is affected by recoil and the random recoil rate. If silencer lowers recoil, then it may lower the effect of recoil on fire rate. In Chance's tests, silencer gave a higher effective fire rate 80% of the time.

The cost of silencer is that it means for virtually all guns, one additional bullet to kill outside the weapons effective range, but if it allows for a more consistant fire rate, then that effect may be reduced.
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laila hassan
 
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Post » Sat Aug 20, 2011 10:14 pm

By audio illusion I meant it sounds like it's firing faster with a silencer when maybe it actually isn't
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Jessica Phoenix
 
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Post » Sun Aug 21, 2011 10:09 am

By audio illusion I meant it sounds like it's firing faster with a silencer when maybe it actually isn't

Yeah thats what I originally believed, killcam illusion or audio illusion.

Still we are not 100% sure.
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Yvonne Gruening
 
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Post » Sat Aug 20, 2011 9:11 pm

By audio illusion I meant it sounds like it's firing faster with a silencer when maybe it actually isn'tYeah thats what I originally believed, killcam illusion or audio illusion.
Still we are not 100% sure.
I was surprised to see what I saw, being sure it was just audio. Haven't smoked any crack at all today either (no, really!) I've been wanting to try recording anyway....

The thing that bugs me is that if its actually true then all of the kill-math goes wonky for some unknown factor that would be very hard to actually quantify.
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cassy
 
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Post » Sun Aug 21, 2011 9:43 am

NEWS FLASH

Well I got out the frapscam.. my quick testing methodology was flawed. The surface I was shooting at made duplicate strikes very hard to distinguish when counting holes. My previous results were just a day in the life of a random number generator. Using a different surface and being able to pause the video, I get in 1000ms:

Fy71 with silencer = 11 holes 90%, 10 holes 10%
FY71 without = 11 holes = 85+%, 10 holes 15%

No appreciable difference, certainly not outside the likely error-rate of the test! I suppose that if I tested enough the result could even reverse, but my gut tells me they wouldn't. After listening to them so many times side by side, the audio illusion has faded too, like an illusion will. The difference in recoil (and graphics?) does seem to contribute to whatever small (if any) difference there may be, imo.
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Alexx Peace
 
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