GENERAL FIXES FOR SP BRINK

Post » Wed Aug 26, 2009 4:06 am

Brink (PC) has just been released and seems like there are few issues that need Splash Damage’s attention. I won’t whine about these issues rather talk about how you can fix these and experience smooth gameplay.

In this Brink Troubleshooting Guide, I have explained how you can fix general errors, crashes and other problems. Most importantly how to fix ATI performance issues, and how to tweak the game for best performance and increase your FPS.

1# Brink (PC) ATI Driver Fix
First turn on in-game console. For this go to your steam library and find brink. Right click and choose properties. The on the General tab select SET LAUNCH OPTIONS and add this.

+com_allowconsole 1

Start up brink and open the console with tilde key, and type ‘r_shadows 0′ without quotes.

After this tweak. Download and install the latest ATI HotFix Drivers.

2# Brink Multiplayer Servers Not Responding, Connection Issues and Server Joining Problem
Forward these ports and you will be able to connect to servers just fine.

UDP/TCP 27015, 27016 and 8766

3# Brink – Blue Screen of Death Fix
Turn off motion blur in game options, this will fix this issue. Add these console graphics tweaks:

r_useHighQualityPostProcess 0
r_useMotionBlur 0

4# Brink – Crash at Desktop/Start Up
OpenGL used by the game engine seem to the root cause of this issue. At the moment, it appears that if you are forcing triple buffering through your card, it will crash the game at start up. Make sure you aren’t forcing triple buffering through the card. Also make sure you have updated Drivers.

5# OpenGL driver lost connection with the display driver
Lower the game resolution a bit and it will resolve.

6# Brink Error creating game rendering context
If on start up you are receiving “Error creating game rendering context”, and the only option you have is to quit. If you are using nVidia card, Disable Triple Buffering and If you are using ATI card, try the hotfix above.

7# Brink – No Sound
Make sure you run the game in stereo. If the problem persists, update your sound card drivers.

8# Brink – Low FPS and Performance
Install the latest ATI hotfix pr nVidia Updated Drivers which address these issues.
Disable Motion Blue.
Disable Shadows.
Disable Triple Buffering.
Optimize the game for multi cores using this console tweak:
seta r_useThreadedRenderer “2″

9# Game Freezes at Save The Arc, Escape The Arc Screen

10# Brink – Texture Bugs, Graphics Issue

11# Brink – Grid Effect and Blue Tinted Screen
This issue is associated with people running the game on ATI video card. Refer to ATI Fix to resolve this issue.

12# How to Skip Intro Movies
Simply rename your assets folder.

Steam\steamapps\common\brink\base\video\assets

13# How to Change FOV
In the console type g_fov XX. Where XX is your FOV; default (and lowest) is 70.

If you face any other issues, let us know and we will try to help you out. You can check our other http://segmentnext.com/tag/brink-guide/ through the link.


For article and comments:
http://segmentnext.com/2011/05/10/brink-errors-crashes-ati-fix-no-sound-fix-freezes-and-fps-fix/
User avatar
Jonathan Braz
 
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Post » Wed Aug 26, 2009 9:35 am

Wish people would stop rehashing fix guides but failing to mention the most common issue and fix, which is dog[censored] performance with the ATI hotfix, resolved by rolling back to 11.3.
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Tracey Duncan
 
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Post » Wed Aug 26, 2009 1:05 am

Wish people would stop rehashing fix guides but failing to mention the most common issue and fix, which is dog[censored] performance with the ATI hotfix, resolved by rolling back to 11.3.

I will try that but you see the hotfix works for 5 and 6 series cards. also i will keep adding all i can to this.

Such as these great numbers same may work some may fail

r_useHBAO 0 (Haven't noticed a difference.)
seta image_anisotropy 0 (Untested)
seta image_filter GL_LINEAR_MIPMAP_NEAREST (Untested)
seta r_shadows 0 (Makes an amazing difference)
seta r_useThreadedRenderer 2 (Seems to be good btu may cause crashes and lock ups)
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Teghan Harris
 
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Post » Tue Aug 25, 2009 8:52 pm

Most of these wont be used anymore but it seems that now we have CPU issues.
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Charleigh Anderson
 
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Joined: Fri Feb 02, 2007 5:17 am

Post » Wed Aug 26, 2009 6:48 am

i like how they fix one problem or few but still leave more too go, gridlines are gone but crapy FPS still there if i had too pick one or the othere i go with fixing fps frist then gridlines
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Helen Quill
 
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Joined: Fri Oct 13, 2006 1:12 pm

Post » Tue Aug 25, 2009 11:07 pm

Hey, at least they released the patch for a couple of fixes, those of you suffering from the grid lines but not the FPS hit could certainly have used it, gj SD, stick to your guns and keep up the good work, lookin forward to the other fixes (even though that it doesn't have an effect on me)

And you have tried to find a work around for the FPS hit until they do patch it?
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Cat Haines
 
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Joined: Fri Oct 27, 2006 9:27 am

Post » Wed Aug 26, 2009 12:24 am

Figuring out stuff now for it but its hard because i think its actually a CPU issue as the size and quality of gfx have very little difference.

Numerous people say roll back drivers but that can be a pain and how far is uncertain.

I also applaud SD fantastic support so far and hope them all the best in getting all these things fixed before the audience start diminishing or giving up.

The gridlines are gone which is fantastic but i was having issues launching it but i just rename \Steam\steamapps\common\brink\base\video\assets to assetsbackup and it just skips them now so it starts up fine and indoors not too bad but outdoors the fps is [censored].
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Alba Casas
 
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