Water Ripples in Skyrim .

Post » Mon Aug 22, 2011 5:17 am

what should i put in though, all the websites say the video is down due to copyright claims from zenimax :/
User avatar
+++CAZZY
 
Posts: 3403
Joined: Wed Sep 13, 2006 1:04 pm

Post » Mon Aug 22, 2011 7:57 am

Is it the one that looks exactly the same as the e3 footage apart from the spider part? If so then where is the part with the ripples :|
User avatar
Mandi Norton
 
Posts: 3451
Joined: Tue Jan 30, 2007 2:43 pm

Post » Mon Aug 22, 2011 1:45 am

1. do you guys spend 100 hours just to stare at ripples?

2. what is definition of outdated? who put the standard? Crysis?
User avatar
michael danso
 
Posts: 3492
Joined: Wed Jun 13, 2007 9:21 am

Post » Sun Aug 21, 2011 9:21 pm

Are you kidding? They looked fantastic from what I saw. All around better than Oblivion.
User avatar
Rachael
 
Posts: 3412
Joined: Sat Feb 17, 2007 2:10 pm

Post » Mon Aug 22, 2011 10:00 am

I thought the ripples looked fantastic!

That was one of the parts of the demo I liked the most.

Me to i actually noticed it and thaught wow that looked cool
User avatar
Chase McAbee
 
Posts: 3315
Joined: Sat Sep 08, 2007 5:59 am

Post » Mon Aug 22, 2011 12:27 pm

The water looks well done to me.

Maybe they'll be a nice place somewhere, where Argonians and their children enjoy the comfort of swimming around in a lake or pond. Then, you'll have much time to bask in the glory that is the water effects.
User avatar
Epul Kedah
 
Posts: 3545
Joined: Tue Oct 09, 2007 3:35 am

Post » Mon Aug 22, 2011 3:05 am

You can water my ripples all you want.
User avatar
Oceavision
 
Posts: 3414
Joined: Thu May 03, 2007 10:52 am

Post » Mon Aug 22, 2011 2:12 am

The game is not done. The end.


And did Oblivion look better when it was done than it did in the video of the E3 demo?

2. what is definition of outdated? who put the standard? Crysis?


The standards of what qualifies as outdated is defined by the overall quality of games on the market, not just Crysis, if a game's graphics look sigificantly worse than most games on the market, whether as a whole or just in specific areas, than it is outdated. Though since I haven't seen any examples of Skyrim's water ripples, just what the water looks like when the player does not disturb it, I will not judge the ripples themselves, however, the water I've seen in screenshots and videos has failed to impress me, not so much because it's not better than Crysis, from what I've seen, it even looks like a downgrade compared to Fallout 3, at least in terms of the actual quality of the water graphics. Admitably, Fallout 3 didn't have flowing water like Skyrim seems to, but as a rule, you should make sure you're water looks good when it's still except for the standard waves you expect to get in video game water before you start trying to simulate it flowing, because if you can't even make a plain water effect look good, I think it's safe to say you're flowing water isn't going to be very impressive. And if someone who actually thinks Skyrim's water looks good is still criticizing the ripples, than that probably doesn't mean I'll be very impressed with them, unless the videos and screenshots Bethesda has released so far that include water are just very misleading, in which case, I think Bethesda ought to think about whether they put the right people in charge of advertising the game.
User avatar
Bee Baby
 
Posts: 3450
Joined: Sun Jun 18, 2006 4:47 am

Post » Mon Aug 22, 2011 5:54 am

1. do you guys spend 100 hours just to stare at ripples?

2. what is definition of outdated? who put the standard? Crysis?


1. No, but nice little details are always welcoming.

2. The standart by now is the actual most advanced existing technology IMO. http://www.youtube.com/watch?v=lEGYaS9mGTM&feature=player_detailpage#t=35s + shaders or displacement maps is by today the best way to create it, and it's already a fairly old way.

P.D: At http://www.youtube.com/watch?v=lEGYaS9mGTM&feature=player_detailpage#t=20s of the same video it shows another DX11 feature I've been begging for....Tessellation + Geometry Instancing put together to create massive amounts of NPCs (aka, massive battles). Just slightly higher detail on the models, and it'd we just awesome.... :o
User avatar
Matthew Barrows
 
Posts: 3388
Joined: Thu Jun 28, 2007 11:24 pm

Post » Mon Aug 22, 2011 10:51 am

The water ripples are fine, jeez....sometimes we just do nothing but complain. I saw the video too and i LOVED it. I can't wait to go exploring in that world, and i am not worried about the game being too bright anymore, as soon as he entered that cave, things looked fine, just amazing stuff. I'm gonna do my best to stay away from any other videos till the game comes out...i'm very impressed. I like how enemies DO stagger backwards when you hit them, they at least give some kind of reaction to being hit.

But i do wonder about something...all of those weapons and magic seemed to be in the same row as eachother, so you just cycle through everything until you get to items,weapons,magic etc?

Those are the favorites list you can put weapons items spells all in there the ones you use the most.
User avatar
Davorah Katz
 
Posts: 3468
Joined: Fri Dec 22, 2006 12:57 pm

Post » Mon Aug 22, 2011 12:28 am

The water in Skyrim looks beautiful and the water physics look amazing , but the water ripples look fairly outdated visually , they look identical to those of Oblivion .That's probably why Todd didn't want to go into the water .....

No it does not. The water "ripples" in my opinion look fantastic and flawless. Also there is still more polishing to do. End of Story. :read:
User avatar
D LOpez
 
Posts: 3434
Joined: Sat Aug 25, 2007 12:30 pm

Post » Sun Aug 21, 2011 9:28 pm

The technoloedgy is outdated what did you expect Crysis water??


Well, Crysis WAS 4 years ago...
User avatar
Ben sutton
 
Posts: 3427
Joined: Sun Jun 10, 2007 4:01 am

Post » Mon Aug 22, 2011 5:03 am

The water ripples looked great to me. The waterfall a little upstream, however, looked like ass.
User avatar
Curveballs On Phoenix
 
Posts: 3365
Joined: Sun Jul 01, 2007 4:43 am

Post » Mon Aug 22, 2011 5:47 am

The water ripple and the effect on the guy he used the frost spell on looked straight out of Oblivion to me. Only things that worried me about the video really.
User avatar
[ becca ]
 
Posts: 3514
Joined: Wed Jun 21, 2006 12:59 pm

Post » Mon Aug 22, 2011 7:54 am

What I did not like was not ripples, but "shoreline" - it is a "hard" line, done the same way it was in Morrowind and Oblivion, while to look realistic it should give off the illusion of being soft and gradual, with waives sliding on to the shore... As I recall a lot of less advanced games did it correctly, Gothic 3 for example, it is not a technological issue, but a design over site... Thou maybe it'll actually look batter in game :)
User avatar
Kelvin Diaz
 
Posts: 3214
Joined: Mon May 14, 2007 5:16 pm

Previous

Return to V - Skyrim