Why would you buy the new map packs........?

Post » Mon Aug 22, 2011 8:50 am

The normal playlists are already short on players. Making the 2 new map packs have separate playlists will split the playerbase even further, making it harder to find games and full lobbies.

Does anyone else have the same mindset? I hate waiting for a new game, doesn't seem like there's enough people playing this game. If its one thing that Call of Duty did right, it's that their map packs were integrated into the normal playlists and had sufficient amount of players in them to make it a worthwhile buy.

The first DLC map pack wasn't even successful, why are they putting out a second map pack so soon. Do they even have a marketing department, I haven't even seen ads for the new DLCs. How successful can this 2nd DLC be, and will there be enough players on the DLC playlists?

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P PoLlo
 
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Post » Mon Aug 22, 2011 1:50 pm

Yeah its kind of questionable. I actually did guess that a 2nd DLC would not be released, Im shocked it was. I think if they released all 9 maps together, and the weapons, for a $15 DLC, I think we'd consider it one of the best DLC deals out there, and it wouldnt divide the community base as much, so Im surprised EA failed to see that opportunity! Instead of 2 iffy DLCs it would have been seen as one amazing DLC. Maybe EA should hire me for their marketing team haha.

I bought it because Im a fan of the old FY whatever gun from Crysis 1, but Im hoping that the maps will have enough players on it otherwise Ill be pretty disappointed if I cant get into a game
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Katie Samuel
 
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Post » Mon Aug 22, 2011 2:15 am

They should have definitely sold them both as one big DLC, I would actually buy a $15-20 DLC containing 9 maps, a gun and smoke grenade.

Although I think selling guns in a DLC is a bit like selling power, not sure how I feel about it.
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Vicki Blondie
 
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Post » Mon Aug 22, 2011 11:00 am

Hopefully they won't release another DLC, but they might. They start making these DLC before the game launches. Once made, they can't just not release them. I guess they could make them free, but that would piss off the svckers that bought them in the first place. What a sad game this turned out to be. Pretty much dead and hasn't even been out 6 months.
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Lexy Dick
 
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Post » Mon Aug 22, 2011 6:22 am

hopefully the game count to 75 will help out. it helps out with xp for sure.
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Prisca Lacour
 
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Post » Mon Aug 22, 2011 2:15 am

I'm loving these new maps so far.
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Ladymorphine
 
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Post » Mon Aug 22, 2011 1:58 pm

The new maps and patch are awesome!!! This is Crysis 2!
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Lawrence Armijo
 
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Post » Mon Aug 22, 2011 5:38 am

Yeah after buying the DLC (what can I say, I just enhoy C2) I have to say all my doubts aside, these maps do rock. These were the kind of maps I expected to see out of Crysis 2, moreso than the ones in Retaliation. They are fast paced, laid out well, and you never feel far away from the action.

The FY71 rocks and Im glad Ill be able to keep using it on all maps. The smoke grenade, well I guess its more than a novelty than anything, I got a good use/kill with it once but I prefer my frags, C4, or flash. It would be nicer if the area of effect was larger, or if you got 2 by default. THey dont seem to provide a very good smokescreen for escapes.

As for the patch, glad to hear the reboot thing is fixed, Im still debating if I want to reboot or not as I approach the end of 50 towards "51". The score limit increase in TIA is nice, games tend to fill out the entire 10 minutes more, less time in menus = fine with me.

But yeah, the maps absolutely rock. Although I still think EA should have made it all one big DLC for $15-20 for consumer and company reasons, I tip my hat off to the Crytek level design team, those guys (and girls!) earned their paychecks!
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Siobhan Wallis-McRobert
 
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Post » Mon Aug 22, 2011 11:23 am

We can always steal the Enemy guns :D
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Robyn Howlett
 
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