Spoiler
Active Mod Files:00 FalloutNV.esm01 DeadMoney.esm02 HonestHearts.esm03 ClassicPack.esm04 IWS-Core.esm [Version 1.95]05 FOOK - New Vegas.esm06 Military NV Backpacks.esm07 AWorldOfPain(Preview).esm08 MoMod.esm [Version 9]09 More Perks.esm0A More Perks for Companions.esm [Version 1.0.0]0B More Perks for Dead Money.esm [Version 1.0.0]0C More Perks for Honest Hearts.esm [Version 1.0.0]0D More Traits.esm [Version 1.0.0]0E NSkies - Vanilla Edition.esm0F Project Nevada - Core.esm10 Project Nevada - Equipment.esm11 WMVM.esm12 nVamp - Very Voracious Vermin.esm13 DFB - Random Encounters.esm14 DarNifiedUINV.esp15 CASM.esp16 FPSWeaponWheel.esp [Version 1.13]17 The Mod Configuration Menu.esp [Version 1.2]++ IWS-MoMod.esp18 AWOP-MoMod.esp19 AWOPMonsterPatch.esp++ MoMod-Aliens.esp++ MoMod-Terminators.esp1A FOOK - New Vegas.esp++ FOOK - No Loose Files.esp1B PerkEveryLevel.esp1C Project Nevada - Cyberware.esp1D Project Nevada - Dead Money.esp1E Project Nevada - Honest Hearts.esp1F ExtendedNVRadio.esp20 HarderThan.esp21 NewVegasBounties.esp22 More Perks Update.esp23 More Perks for Companions Update.esp24 More Perks for Dead Money Update.esp25 More Perks for Honest Hearts Update.esp26 More Traits Update.esp++ Better Casinos.esp27 DFB - Random Encounters - Dead Money Additions.esp28 DFB - Random Encounters - Honest Hearts Additions.esp29 IWS-Core-Patrols.esp [Version 1.95]++ IWS-Core-Guards.esp [Version 1.95]++ IWS-Core-Civilians.esp [Version 1.95]++ IWS-AS-HighSpawns.esp [Version 1.95]2A WMVM-DM.esp2B Better Ammo Crafting.esp2C Improved Throwing1.esp2D Improved Throwing DM.esp2E Improved Throwing HH.esp2F QS_Blackwolf_NV_Backpackmod.esp++ Military NV Backpacks - BumBagUseSlot1.esp30 AllCompanionsEssential 2.0b.esp31 HJLCompanionsv103.esp32 noautoaim.esp33 Level Cap 100.esp++ pipboyx3.esp34 Project Nevada - Rebalance.esp35 WeaponModsixpanded.esp36 Project Nevada - WMX.esp37 WMX-ModernWeapons.esp38 WMX-DeadMoney.esp39 WMX-HonestHearts.esp3A WMX-ArenovalisTextures.esp3B WMVM-WMX.esp3C WMVM-WMX-DM.esp3D WMVM-WMX-HH.esp3E WMVM-WMX-MW.esp3F WMX-AWOP Patch.esp40 Night Brightness Adjuster.esp++ nVamp - Very Voracious Vermin.esp41 nVamp - VVV - Bosses.esp++ nVamp - VVV - Glowy Creatures.esp42 nVamp - VVV - Dead Money.esp43 UnlimitedTraits.esp44 BatchAmmo.esp45 IIWR.esp46 WAR - Workbench Ammo Recipes.esp47 LFox Bottle That Water.esp48 Bashed Patch, 0.esp
So I've been working my way towards Jacobstown so I can do Rex's quest, stopping along the way to do some other quests, and I've noticed that the quest marker is not pointing at Jacobstown. Instead, it's pointing towards the Remnants Bunker, and using the console to movetoqt confirms it, Doctor Henry is already in the Remnants Bunker before I've even met him, let alone started For Auld Lang Syne. Has anyone ever had this happen or knows what would cause it?