Armour diversity

Post » Tue Aug 23, 2011 3:06 am

I must say, that i am quite pleased with all the info you fellows have added to the conversation, and it really has cleared all this mess up quite a bit.

and yes i have favourited the front page for future reference and as a good linking spot :D

When we found out about the combination of many armour pieces, I did feel quite miffed, however I truely did feel that something would be added that would make having multiple pieces redundant and i think that this is more than enough for me :D so im all happy now.

Greatly looking forward to the eleventh of the eleventh this year :D
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Karen anwyn Green
 
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Post » Tue Aug 23, 2011 1:24 pm

I must say, that i am quite pleased with all the info you fellows have added to the conversation, and it really has cleared all this mess up quite a bit.

I am equally satisfied. It was a joint effort. :intergalactic:
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Catherine Harte
 
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Post » Tue Aug 23, 2011 5:19 pm

Eek! Shouldpads on a mage? Might look a tad weird...

Hopefully there is an option to turn off shoulder-pad graphics? If not, I say: Good luck making good looking mage clothes!
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lilmissparty
 
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Post » Tue Aug 23, 2011 4:07 pm

Eek! Shouldpads on a mage? Might look a tad weird...

Hopefully there is an option to turn off shoulder-pad graphics? If not, I say: Good luck making good looking mage clothes!

Mages aren't supposed to wear armor, unless you're a battle or stealth mage
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Elle H
 
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Post » Tue Aug 23, 2011 2:29 am

huzza! customization confirmed! :celebration:
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Oceavision
 
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Post » Tue Aug 23, 2011 2:20 am

Well, it would certainly redeem the game in my eyes
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RUby DIaz
 
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Post » Tue Aug 23, 2011 2:54 am

Dont remember where i read (or listened) about that, but each armour will have 6 levels of upgrade.
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DarkGypsy
 
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Post » Tue Aug 23, 2011 12:21 pm

Dont remember where i read (or listened) about that, but each armour will have 6 levels of upgrade.


You mean this? http://www.gamesas.com/index.php?/topic/1217351-smithing-and-crafting-six-different-stages/
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Michael Korkia
 
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Post » Tue Aug 23, 2011 4:18 pm

ok, now to show some customization :celebration:
http://3.bp.blogspot.com/_4lrm97dBqNo/TTBUbGKkYqI/AAAAAAAAAX8/6eDJDa18EnM/s1600/skyrim_019.jpg
http://spong.com/asset/347682/11/24519/entity/Ten-Lovely-Skyrim-Screenshots
http://www.google.com/imgres?q=skyrim+screenshots&um=1&hl=en&client=firefox-a&rls=org.mozilla:en-US:official&channel=s&tbm=isch&tbnid=0K9PZDOFvzkSdM:&imgrefurl=http://badasspanda.com/a-few-more-elder-scrolls-skyrim-screenshots/3404&docid=KXs96wTigt-TrM&w=500&h=225&ei=0spITsynJYjmiALzw4WKDA&zoom=1&iact=hc&vpx=492&vpy=301&dur=2756&hovh=150&hovw=335&tx=227&ty=105&page=7&tbnh=80&tbnw=178&start=74&ndsp=14&ved=1t:429,r:2,s:74&biw=1024&bih=575-it doesn't look like the cuirass is the same as the one above it. in fact, it looks more like a shirt
http://dl.dropbox.com/u/8613775/Skyrim/SkyrimBosmer/p6Br1.jpg
http://farm7.static.flickr.com/6144/6036630186_b097ea1eaa_o.jpg-on a side note, those arrows and that hammer look pretty sick.
http://3.bp.blogspot.com/_4lrm97dBqNo/TTBT9jmKV5I/AAAAAAAAAWU/4AKU45Xlafs/s1600/skyrim_006.jpg-well, that I know of, anyway
http://1.bp.blogspot.com/-8NzkHyrJgIQ/TjVnnH6x66I/AAAAAAAAAZ0/EQvFLQwu0Y4/s1600/skyrim_072211-03.jpg-look at his left shoulder. that's a third pauldron type right there, possibly a fourth. also, his right pauldron is plain, not the kind with the metal plate.


and another suit of armor that I've yet to see anyone point out-though if you have pointed it out before, credit's yours
http://www.google.com/imgres?q=skyrim+draugr&um=1&hl=en&client=firefox-a&sa=N&rls=org.mozilla:en-US:official&channel=s&tbm=isch&tbnid=SJKHnsse9AbxFM:&imgrefurl=http://elderscrollsfive.com/screenshot/skyrim-draugr&docid=Hd1KIhuMilzHLM&w=1280&h=720&ei=kcpITqTJEePKiALM6vDsAQ&zoom=1&iact=hc&vpx=312&vpy=103&dur=1666&hovh=168&hovw=300&tx=148&ty=90&page=1&tbnh=100&tbnw=177&start=0&ndsp=12&ved=1t:429,r:1,s:0&biw=1024&bih=575
http://spong.com/asset/345715/11/24519/list his armor has shoulder pauldrons, plus an extra piece on the front that doesn't appear to have any purpose other than enhancement/decoration. also, his gauntlets appear to be regular steel/iron gauntlets, because a number of our race preview shots have the same ones

well, that's certainly a lot to look at, provided I linked all of those right :celebration:

Nice!
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Nice one
 
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Post » Tue Aug 23, 2011 9:14 am

I know People have been talking about diversity between the same set of armour for a while now but, I thought it would be a good idea to collect some hard info and have a proper discussion about the subject.



First off is two of the recent Quakecon character Screen shots that are wearing the same armour, however one has distinctive shoulder plates.

http://fastcache.gawkerassets.com/assets/images/9/2011/08/character2k_kotaku.jpg

http://www.gameplanet.co.nz/art/full/3279351.jpg



now, do you believe this is a natural distinction in armours, ie rusty iron and regular Iron armour now look distinctively different or

Can the player customise parts of their armour, adding shoulder plates, or additional straps or padding?

As is written in the http://www.g4tv.com/games/xbox-360/64714/the-elder-scrolls-5-skyrim/articles/75197/the-elder-scrolls-5-skyrim-hands-on-preview-time-flies-when-youre-dual-wielding-fire-spells/ that changes the look of your armour?


Personally I am a fan of customisation and would hope that the player can change there equipment through Smithing, which would be a perfect replacement for joining legs+shoulders+chest armour slots.

What do the knowledgeable people of the forum think?

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Quick Draw
 
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Post » Tue Aug 23, 2011 1:04 pm

I think it would be rely smart and cool to use smithing as a way to upgrade armor, and this is one thing i would LOVE to see in the game.
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emily grieve
 
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Post » Tue Aug 23, 2011 7:22 am

I'm holding my breath that the 'customisation' is anything but a standard action RPG 'upgrade once to model 2, twice to model 3 etc.' linear system. What would be great if there were two systems at play - one where you upgrade stats only and one where you change the appearance to however you wanted it to look - smithing and crafting. It should be possible to have top level fully upgraded pauldrons with a barechest, not the 'top level' leather scale briastplate. And it should be possible to wear a fully upgraded iron briastplate without any pauldrons.

However, I don't suspect that we'll have this much active customiation and that upgrading your armour will add pauldrons whether you want them on your character or not.
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Jesus Duran
 
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Post » Tue Aug 23, 2011 11:28 am

I hate to rain on the parade but think its too early to be saying "armor customization confirmed". While there is already plenty of evidence of armor diversity, I don't think we can rightfully assume that its because we will have free reign to choose how our equipment looks. According to interviews with Todd Howard and Pete Hines we will be able to upgrade armor (up to 6 times I believe). This suggests a linear upgrade system with increasing levels of quality that both increase stats and add visual additions to the type of armor via smithing skill.

I think if it was anything more than this, they would have already made a feature of this importance known. I could be wrong, I actually hope I am. However sticking with revealed information, without drastic speculation my guess seems like a pretty safe one.
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Steven Nicholson
 
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Post » Tue Aug 23, 2011 10:08 am

Doesn't even matter for me. I certainly hope there'll be quite a lot of mods for armours, even better texturing and meshes. Sorry, console kiddies, but you'll always be screwed over.
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Colton Idonthavealastna
 
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Post » Tue Aug 23, 2011 12:31 pm

I hate to rain on the parade but think its too early to be saying "armor customization confirmed". While there is already plenty of evidence of armor diversity, I don't think we can rightfully assume that its because we will have free reign to choose how our equipment looks. According to interviews with Todd Howard and Pete Hines we will be able to upgrade armor (up to 6 times I believe). This suggests a linear upgrade system with increasing levels of quality that both increase stats and add visual additions to the type of armor via smithing skill.

I think if it was anything more than this, they would have already made a feature of this importance known. I could be wrong, I actually hope I am. However sticking with revealed information, without drastic speculation my guess seems like a pretty safe one.

look more closely. the pauldrons are far from the only thing that changes between photos
I suggest you start looking at the belts
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Rob Davidson
 
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Post » Tue Aug 23, 2011 6:09 am

Custom armor for me, enough said. :D
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Adrian Powers
 
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Post » Tue Aug 23, 2011 9:19 am

I know People have been talking about diversity between the same set of armour for a while now but, I thought it would be a good idea to collect some hard info and have a proper discussion about the subject.



First off is two of the recent Quakecon character Screen shots that are wearing the same armour, however one has distinctive shoulder plates.

http://fastcache.gawkerassets.com/assets/images/9/2011/08/character2k_kotaku.jpg

http://www.gameplanet.co.nz/art/full/3279351.jpg



now, do you believe this is a natural distinction in armours, ie rusty iron and regular Iron armour now look distinctively different or

Can the player customise parts of their armour, adding shoulder plates, or additional straps or padding?

As is written in the http://www.g4tv.com/games/xbox-360/64714/the-elder-scrolls-5-skyrim/articles/75197/the-elder-scrolls-5-skyrim-hands-on-preview-time-flies-when-youre-dual-wielding-fire-spells/ that changes the look of your armour?


Personally I am a fan of customisation and would hope that the player can change there equipment through Smithing, which would be a perfect replacement for joining legs+shoulders+chest armour slots.

What do the knowledgeable people of the forum think?

It's the result of smithing iron armor. Observe: http://i52.tinypic.com/1fes9j.jpg
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Alexandra Louise Taylor
 
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Post » Tue Aug 23, 2011 1:25 am

If you have the ability to craft you and enhance your own weapons, then it would stand to reason you can do the same with various armors, as well. We have fur, leather, iron, steel, dwarven, elven, glass, ebony and daedric, in the Oblivion game order. In Morrowind we also had chitin and dragonscale. I'm sure dragonscale is returning, given the game's theme. Much to think about.
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Sun of Sammy
 
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Post » Tue Aug 23, 2011 3:56 am

look more closely. the pauldrons are far from the only thing that changes between photos
I suggest you start looking at the belts



How do you know the belts aren't just another aesthetic change that comes with the predetermined look of a specific armor upgrade level? I looked very closely at all of the pictures you posted and I can't honestly say it looks like the player personally chose the look for any of the examples. I wish I could say otherwise but I need more proof. I'm going to remain skeptical until the developers actually release information that 100% confirms what you are suggesting.
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Syaza Ramali
 
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Post » Tue Aug 23, 2011 12:13 pm

I hope crafting Daedric is not "Buy raw ebony,go to blacksmith and enjoy!"
It should require us to:
1.Find a recipe in a plain of Oblivion or Daedric ruin.
2.Have extermly high quality armorers hammers.
3.Plenty of raw ebony.
4.Some soul gems filled with high level Daedra souls.
5.An old masters forge in a ruin somewhere(Like the one where Skullcrusher was in MW).
6.Can only be forged at a certain time(a full moon I think?).

This should make Daedric still rare and very valuable.
Can someone confirm what time it can only be forged at?
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Channing
 
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Post » Tue Aug 23, 2011 3:15 am

Hey guys first post here! Am I the only one who thinks the armour we've seen is rather dull in appearance? The armour in oblivion is all very cool looking, the samples so far haven't really caught my attention. Is it because they are al low level armours? Or is Bethesda just trying to tease us and not show anything good?!
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Lauren Denman
 
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Post » Tue Aug 23, 2011 4:10 am

Hey guys first post here! Am I the only one who thinks the armour we've seen is rather dull in appearance? The armour in oblivion is all very cool looking, the samples so far haven't really caught my attention. Is it because they are al low level armours? Or is Bethesda just trying to tease us and not show anything good?!

Welcome to the fourms!
It all looks like low level standard armor,so yes they are teasing us!
Also if you think oblivions armour looked good,have a look at Morrowinds http://social.bioware.com/uploads_user/1880000/1879525/42759.jpg!
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Kahli St Dennis
 
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Post » Tue Aug 23, 2011 6:11 am

Crafting seems like the "Big" addition to the game, right after Dragons, so far, it hasn't let me down, it may even be better than I could have imagined in all my wild imaginings.

Anything that gives us real reason to get out into the world and explore/loot/dungeon crawl is right up my alley, I hope we can customize ever base set though, judging from the Aesthetic look of the Glass Sword, I think I might find myself fawning over the armor even more.

I doubt we'd be able to customize any piece other than the body/legs combo though, which is fine by me, the boots/gauntlets certainly aren't large enough to be overly expressive, the helm could be, but I won't shed any tears if it isn't.
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Ladymorphine
 
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