A How-to thread... :/

Post » Wed Aug 26, 2009 4:13 am

Hey everyone. I know all of you play Morrowind and I want your help on how to create a powerful character, i beat the game, started new game recently,. found the disc in its case when i was cleaning my room. - but i started playing again and wow.. i svck! So i need tips and hints on how to either make a good mage, a thief/ranger and a tank/warrior.

so far I have a new Khajiit character, male, named Jeffrey. his major skills are medium armor, athletics, long blade, block, restoration. - his minor skills are conjuration, axe, heavy armor, acrobatics, spear and armorer.
I want to start a new character, but i need help. - My old character, Level 43 Dunmer, named Aldous was lost, i have 3 original Xbox consoles and i forgot which one he was on. And i cant find the right cord hook-ups to put it on, so this will have to suffice.
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City Swagga
 
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Post » Wed Aug 26, 2009 7:41 am

you can have unlimited training per level. to pay for that, i make water walking potions and sell them to creeper. and there is the soultrap glitch. need to have the soultrap spell and be able to increase one of your stats by a spell. make a spell such as soultrap at range for 2 seconds and say speed on self for 10. this will increase speed by ten.

it takes awhile to learn how strong you are compared to the nasties. over time you will get better equipment. you can custom spells. the closer to 100% of casting the better. weapon skill at 50% is a good start.
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GLOW...
 
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Post » Tue Aug 25, 2009 8:16 pm

Khajiit named Jeffery hey......


Well theres your problem!

^_^
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Nathan Maughan
 
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Post » Wed Aug 26, 2009 6:57 am

Im playing the game on my 360, give me a break :D
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Liv Brown
 
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Post » Wed Aug 26, 2009 1:44 am

Well theres your other problem! lolol
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Kira! :)))
 
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Post » Wed Aug 26, 2009 12:54 am

could get an easier start by picking a race and a class which matches it when it comes to racial attributes and strenghts,to go with that a birthsign (bs) that goes with it.
no point in thinking end game-builds if players quit after a little while when their char is a tad hard to play with in the beginning,meaning get the bonuses available.

fighter with lady bs,dunmer and longsword,destruction and marksman for the offensive would be a decent enough example,dunmer has bonuses for all 3 skills,pick strenght and willpower or agility as favoured attribute adds some more and there you have a swordswinging spellcasting character almost decent from level 1.

mage,breton with the mage bs,favoured attributes intelligence and willpower and skills to go with it in major/minor,might put in athletics in major/minor since close contact is bad for you ;)
would work fine mage-wise but will need training in endurance-skills all the way to compensate the very low starter health.

the point is,some races is better at magic,others at fighting or sneaking around,a lot easier at the beginning to go with that flow,iirc it is descriptions in chargen for a lot of it.
also there is other more efficient builds of combos but they might be harder,thought easy here,meaning khajiit is better used as sneaks/thieves and such.
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danni Marchant
 
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Post » Tue Aug 25, 2009 11:46 pm

I`ll tell you how I do it.

Altmer. The Atronach or The Apprentice sign. If you have the Tribunal expansion then you can take The Apprentice and kill King Helseth and get his ring which reflects 100% of magic and has a nice healing effect aswell.

Pick skills that are affected endurance and strength. Also be sure to pick endurance and strength as your main skills. Now comes the boring part. First you max strength and endurance. You have to control your skillups. Get 10 points on a miscallenous skill and 10 points on an endurance affected skill every level. Then pick the two 5x stats plus 1 luck stats on a levelup. This takes time and isn`t really enjoyable... but you`ll max out endurance on about level 11-13. Then do the same for the rest of the stats...

You`ll have alot of health, fatique and magicka. Be sure to get the Necromancer`s amulet, Helseth`s ring and other constant effect items that are clearly overpowered or give magicka. I believe there`s also a mantle in Skyr... I mean Solstheim that gives you 3.0x magicka but it also has a sunburn effect. You can find it near the Skaal village if you enter a well. You could also try enchanting items with constant magicka.

Once you have maxed out all of your skills and have reached higher level but still want more health...

"Infinite Levels

Method Two

Go to jail. You will lose skill points, but you won't lose levels. Train your skills back up, and you'll still level up."


All this is ofcourse in the rules of doing it more or less fairly and not giving yourself 9999999999999999999 strength. If you want to cheat then use console commands or if you`re on Xbox then take a look at this:

http://www.uesp.net/wiki/Morrowind:Cheats
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Michael Russ
 
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Post » Wed Aug 26, 2009 2:00 am

honestly... with long blade as a major you wont have much trouble anywhere.

All you need to think about later on is a levitation spell.. mark/recall if your lazy and some good healing potions if your heading into any daedric ruins.
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N Only WhiTe girl
 
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