Help me create a tech scavenging character

Post » Tue Aug 30, 2011 1:11 am

I want a character that specializes in energy weapons right from the start, and would like to have him use said weapons throughout the whole game. But in the early game, it might be hard to find ammo / weapons to repair with, unless I make a tech scavenging route. And that's where I need the help :P.

The Super Duper mart is a good place to start as it has a laser pistol with a good supply of ammo, and lots of items to trade for more ammo. After that, I'm thinking the Robco factory is a good place to go to, picking up sarge rl-3 on the way there if I have the caps. But then, where to?
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Miranda Taylor
 
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Joined: Sat Feb 24, 2007 3:39 pm

Post » Tue Aug 30, 2011 6:45 am

Hunt Outcasts, Brotherhood and Enclave.

Outcasts are by far most fun to kill as it won't make them all hostile. If you see some of them coming down the road, put some Bottlecap mines on the road. Wait for them to set it off, and at the same time shoot them with a Missile Launcher :P
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how solid
 
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Post » Tue Aug 30, 2011 2:10 am

Moira, Tulip and Gustavo are usually pretty good at having energy weapons and usually always have ammo. Moira and Bannon are good for repairs too.
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Shelby McDonald
 
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Post » Tue Aug 30, 2011 9:31 am

Those are all good to get a few supplies, but they won't last long. I need a list of places that have a lot of tech, like military bases and the like so I can level up whilst keeping a healthy stock of energy equipment. Basically, I never want to run out of microfusion / energy cells.
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Caroline flitcroft
 
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Post » Tue Aug 30, 2011 8:06 am

Fort Independence is a good start if you can get a key from someone. Otherwise, find the Enclave and be their friend.


Does this mean that you'll never use the Fatman?
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Dawn Farrell
 
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