Problem with Cliffworm's RPC New Beginnings mod

Post » Tue Aug 30, 2011 8:36 pm

EDIT: Please read the post Below. Load list is still here.

Spoiler
Active Mod Files:00  Oblivion.esm01  TR_OoT_Main.esm02  You Are Here.esm03  All Natural Base.esm  [Version 1.3]04  Cobl Main.esm  [Version 1.71]05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  DA Run Fatigue.esm08  CM Partners.esm09  Easy_Companion_Share.esm**  TNR ALL RACES FINAL.esp**  Beautiful_Women_SI.esp**  Beautiful_Women_Vampires.esp0A  Unofficial Oblivion Patch.esp  [Version 3.3.7]0B  DLCShiveringIsles.esp0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.4]0D  LoadingScreens.esp0E  LoadingScreensAddOn.esp0F  LoadingScreensSI.esp**  Natural Selection.esp  [Version 1.0]10  Natural_Habitat_by_Max_Tael.esp11  All Natural.esp  [Version 1.3]12  All Natural - SI.esp  [Version 1.3]++  All Natural - MMM Patch.esp  [Version 1.3]13  Immersive Interiors.esp  [Version 0.8.1]14  Idle Dialogue.esp  [Version 1.3]++  Louder Nirnroot Sound.esp++  Symphony of Violence.esp15  Sounds of Cyrodiil.esp  [Version 1.0]16  300_Lore_Dialogue_Updated.esp17  AliveWaters.esp18  AliveWaters - 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User avatar
carley moss
 
Posts: 3331
Joined: Tue Jun 20, 2006 5:05 pm

Post » Tue Aug 30, 2011 6:27 pm

EDIT: Fixed this, and now I have ANOTHER ISSUE.
User avatar
louise tagg
 
Posts: 3394
Joined: Sun Aug 06, 2006 8:32 am

Post » Tue Aug 30, 2011 8:56 am

Okay, a question; Does OOO work correctly with Alternate Beginning mods? Because I noticed that the OOO options was missing from the COBl Options key and that the Harvest Containers feature wasn't working.

Damn it.
User avatar
Captian Caveman
 
Posts: 3410
Joined: Thu Sep 20, 2007 5:36 am

Post » Tue Aug 30, 2011 10:17 am

Okay, a question; Does OOO work correctly with Alternate Beginning mods? Because I noticed that the OOO options was missing from the COBl Options key and that the Harvest Containers feature wasn't working.

Damn it.

It works just fine. I am using FCOM with Arthmoor's Alternate Beginnings. Go through the motions of ALternate Begginings's character creation and location selection, then try to access OOO's option through COBL. If not, something got bungled up in your install - if you don't use Wrye Bash's BAIN feature, this is another reason to use it. Reinstall and troubleshooting is a breeze with BAIN.
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jason worrell
 
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Joined: Sat May 19, 2007 12:26 am

Post » Tue Aug 30, 2011 12:16 pm

It works just fine. I am using FCOM with Arthmoor's Alternate Beginnings. Go through the motions of ALternate Begginings's character creation and location selection, then try to access OOO's option through COBL. If not, something got bungled up in your install - if you don't use Wrye Bash's BAIN feature, this is another reason to use it. Reinstall and troubleshooting is a breeze with BAIN.


What, as in reinstall the game? That seems a little extreme, especially since the OOO options were always working before this.

I'm not using Arthmoor's mod, so that might make a difference.
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AnDres MeZa
 
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