Unknown SSCR_ID in ConstructObject

Post » Wed Aug 31, 2011 8:58 am

Hi there!

I followed BTB's Morrowind mod list and added some mods of my own liking. This includes BTB - Character and BTB - spells. (I dont have both of the expansions so i just got the 2 of them.) But whenever i load up BTB - Character i get this error.

Unknown SSCR_ID in ConstructObject.
DataHandler: unrecognized form
Look in the Warnings.txt file for more info.
Texture "Textures\_land_default.tga" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.

I don't get CTD, and the mod seems to take effect. But it bothers me when i have errors. I'm afraid that it might limit my gameplay experience or my save file might get corrupted in the future.

This problem is really persistent. even i start with a new char, the error message still pops up. I also tried loading up BTB - character (alternate) , but it's still there.

anyways, these are my mods and their load order.


Morrowind.esm
Texture Fix 2.0.esm
Better Heads.esm
LGNPC_NoLore_v0_83.esp
New Argonian Bodies - Mature.esp
New Khajiit Bodies - Mature.esp
IceNioLivRobeReplacerMW.esp
Better Bodies.esp
Better Clothes_v1.1.esp
BetterClothes_Patch.esp
More Better Clothes.esp
Better Books_AlchFormfix.esp
Realsignposts.esp
Roadmarkers.esp
Vality's Ascadian Isles addon (texture fix edit)
Vality's Bitter coast addon (texture fix edit)
quieter_UI_sounds.esp
windows glow.esp
modman_windowlights_purist_2.esp
bcsounds.esp
bones.esp
A_flock_of_seagulls.esp
atmosphericsoundeffects-3.0.esp
improved_no_glow_v1-MW_only.esp
bookrotate.esp
syc_herbalismforpurists (pearlbugedit).esp
potionsorter.esp
uncumberancemult30.esp
animal behaviour.esp
quick char (timescale edt).esp
psy_vgr_armour.esp
entertainers.esp
adv_npcs_v1.1.esp
adamantiumarmor.esp
areaeffectarrows.eso
alcheron's camping geat 2.esp
the regulars - sitting npc's v2.02.esp
merchant unequip v.1.0.esp
ladyD_reduced_commentary.esp
all boat ports.esp
all silt strider ports.esp
lighttheway.esp
master_index.esp
ebq_artifact.esp
siege at firemoth.esp
LGNPC mods (current and with intact datestamps, exept for maar gan and aldvelothi. i tweaked their year from 2007 to 2008 so they will end up near the other LGNPC mod.)
BTB - character.esp
BTB - spells.esp
merged_objects.esp
mashed lists.esp

i hope that u can help me with this matter. and thank you in advance!
User avatar
Lawrence Armijo
 
Posts: 3446
Joined: Thu Sep 27, 2007 7:12 pm

Post » Wed Aug 31, 2011 12:09 am

I suspect you are using some mod depending on the expansion you don't have. You can quickly verify from Mash the masters required by a mod clicking the mod and looking at the right column.
Also, try deleting the Morrowind\Warnings.txt file, then start Morrowind, exit and post the Warnings.txt here, there may be some clue inside.
For a more thorough verification of a real mod requirements you could try http://code.google.com/p/mlox/wiki/Tes3lint.
[EDIT]LOL I wrote tes3link when linking
[EDIT2]another thing, just in case: did you try regenerating merged_objects.esp already?
User avatar
Luis Reyma
 
Posts: 3361
Joined: Fri Nov 02, 2007 11:10 am


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