Bean Bag Rounds

Post » Wed Aug 31, 2011 2:26 pm

Considering there is a large focus on ammo types in the gun runners arsenal, will there be funtional bean bag rounds for the 12 gauge shotgun? Also, will we see any other non-lethal options?

Edit: For those who may not be aware, the bean bag rounds deal 200 less fatigue damage than they are supposed to, making them completly ineffective.
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Sophie Morrell
 
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Post » Wed Aug 31, 2011 8:54 pm

I loved playing with bean bag rounds shooting everything till they were knocked out!! trolling the Mojave desert, I would love to have them fixed....I would keep on trolling everything again.
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Claudia Cook
 
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Post » Wed Aug 31, 2011 1:10 pm

I doubt it, didn't someone from Obsid' say something like they can't change items in the base game with DLC things? They'd have to create a new Bean Bag round.
Like how they made GRA versions of guns that already existed so they could have mods for said gun.
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tiffany Royal
 
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Post » Wed Aug 31, 2011 2:31 pm

maybe fix it in the patch that updates the game for gun runners arsenal? or maybe just add a new round, I don't care, I just want a functional bean bag round.
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michael flanigan
 
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Post » Wed Aug 31, 2011 11:46 am

K.O. weapons now work for me. I was killing people constantly with boxing gloves and such but they're now incapacitating people like they should. (360 user)

Have you guys tried bean bag rounds lately? I honestly haven't so I can't say if they've been fixed but some of the other K.O. weapons have been.
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Naomi Ward
 
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