Aethurius and the Dwemer

Post » Fri Sep 02, 2011 8:19 am

I'm thinking about the Mantellan Crux, a location inside Aetherius which was a prison for the Mantella, a Giant Green Gem made from the soul of Zurin Arctus or Ysmir Wulfharth which originally had the Heart of Lorkhan in it. Which was used as the heart of Numidium "The Brass God". This was all related and was leading up to the disappearance of the Dwemer. It would be a amazing twist with that realm to see the Warp of the West still taking place within Aetherius and to physically see a Realm of conflicting events colliding at each other and the only reason you're in that realm is to untangle the mess. Which is a conundrum that cannot be solved and echoes of the warp have formed in Aethurius, and has already at the time of Oblivion been happening for about 300 years without resolution. It would also be fitting if it was Jyggalag that gave you the quest as his attempt to have the Warp of the West straightened out and has been plotting fixing it since his release in the Shivering Isles.

There would not be just one main enemy, you could have multiple 'echoes' of the main characters involved. Mannimarco and Zurin Arcturus for instance. Maybe the Star Orphans are against the idea as well. Some possible conflicts. But the objective is the correction of the warp in the west. With the outcome maybe resulting in the Dwemer returning to Nirn. If that is the case I'd like whoever is leading the dwemer to say something at the end like "Were not ready to go back yet, but when we do people will know" Nice and cryptic. Or any other idea that would be fitting is welcome.

It would be up to the developers(and maybe us) to hammer out the details. But the idea is that you are fixing the warp in the west. Since it happens in Aethurius it could be explained that a series of unknown events occurred in the realm of Aethurius and the result was the Dwemer returning. Let's you have choices and a scapegoat in order to fit it into the Lore. It wouldn't be another warp in the west. Could be a DLC that sets the groundwork for a future TES game in which the Dwemer return maybe? Plus who doesn't want to see the Star Orphans(Essentially cousins of the Aedric Spirits) and the Dreamsleeve, where souls are recycled?

http://www.uesp.net/.../Lore:Aetherius

http://www.uesp.net/wiki/Lore:Dwemer


What do you think? Criticism? Ideas? Obvious flaws? Feel free to expand the idea.
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zoe
 
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Post » Fri Sep 02, 2011 12:37 pm

An ambitious idea, though anything to do with an already fractured timeline is going to pose difficulties.

I don't see why the Dwemer could not return, Yagrum Bagarn stated plainly that they have colonies on the other planes, did he not? Whether they should return is the issue.
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Dj Matty P
 
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Post » Fri Sep 02, 2011 10:34 am

An ambitious idea, though anything to do with an already fractured timeline is going to pose difficulties.

I don't see why the Dwemer could not return, Yagrum Bagarn stated plainly that they have colonies on the other planes, did he not? Whether they should return is the issue.


I agree it would be difficult. I and a couple others formulated this idea in a response to our view that the explanation provided for the Warp in the West was weak. But I want to make this workable and was hoping some people could help me hammer out the flaws a bit. Thanks. Short on time right now though so if this topic takes off i will be back to discuss further. If not I suppose I must let it die. Should I repost on the Skyrim page as a possible DLC and see if I get more responses there? Or leave it here in the Lore section?
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James Wilson
 
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Post » Fri Sep 02, 2011 9:18 pm

how would time break in aetherius? time is only linear under the power of Akatosh, and he is trapped with the other Aedra in mundas. time in Aetherius and oblivion is nonlinear, and so the hero of daggerfall's going there wouldn't change anything whatsoever.
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Rhiannon Jones
 
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