» Sat Sep 03, 2011 11:28 pm
You can also use TES4Edit to examine the changes (records) that an esp makes. That's not as good a catch-all solution in your case as TES4Files, but it'll show you exactly what a plugin is adding or changing, and not just meshes. I'm no modeler, but I've dabbled a bit elsewhere, and you may still have to use something like nifskope to go in and figure out which textures you want to change. A mesh as complex as a house is bound to have several, maybe even dozens. In that case you might as well just use TES4Edit to see what meshes are being added. You'll probably find your house under the "Static" category.
Hope that helps! I'm new to the modding scene, so go easy if I'm being ignorant :tongue: