Is the Unofficial Patch still recommended or are there some setups (eg FWE) which incorporate/supersede its changes and therefore make it superfluous?
Are there further patches that should be installed in addition/instead of the Unofficial Patch (eg, Master Fix)?
Regarding the http://www.fallout3nexus.com/downloads/file.php?id=16665, I read that the Invisible Wall Remover part of it is problematic and in addition another of its components - http://www.fallout3nexus.com/downloads/file.php?id=16490 by Tommy - seems have been updated more recently than the Master Fix, would it be better to just use the Error Corrections (is it truly more up-to-date? does it have its own issues?) or use that on top of the Master Fix? Do they actually fix outright bugs, or is it more user preference (eg: hairs on ghouls - can it lead to crashes or does it just look nicer?) and performance enhancing/smoother FPS?
What about creating your own merged patches in FO3Edit, has that now been superseded by the Bashed Patch in Wrye Flash? If not what is the best practice for creating one, ie load all mods at once, or create several patches to remove problems between certain sets of mods only? Do I still need FOIP patches? Are there any mods that should not be included in a merged patch?
What about dirty mods? BOSS for FO3 does not currently include info on this, does that mean it is not an issue in Fallout, eg due to improvements in the Creation Kit? If it is an issue, how best to clean mods?
Finally, for Oblivion it is recommended to run Meshes through PyFFi, but I have seen no mention of this for Fallout, so is it recommended or can it lead to problems?
Sorry for all these questions, and many Thanks in advance for any answers!