Tribal-merc perks set up

Post » Sat Sep 10, 2011 10:12 pm

Right now i decided to make a character named Emiliah. I decided to roleplay her as having been raised by her tribal mother after her Father died, became a merc for her hometown after she developed a relationship with her childhood friend, then became a courier after that relationship went south. I am just looking for which perks i should take for her. (she is also bi-sixual, so Cherchez and Black widow are in, and don't put levels in just the perks)
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Lucky Boy
 
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Joined: Wed Jun 06, 2007 6:26 pm

Post » Sun Sep 11, 2011 1:44 am

Just some suggestions:

Base Game
Heave Ho - for throwing spears and weapons
Hunter - pretty useless perk but if you want to roleplay it, go for it
Travel Light
Animal Friend - goes completely against Hunter so choose one or the other
Purifier - if she's a good character
Ninja - tribal stealth tactics etc also makes you better with thrown weapons
Slayer - pretty tribal

Dead Money
Light Touch - if you're going to be wearing light armor all the time

Honest Hearts
Home on the Range
Tribal Wisdom
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Frank Firefly
 
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Post » Sat Sep 10, 2011 9:04 pm

good for tribal side, but what about the mercenary side of her, i am gonna try to have a good mix of them

SPECIAL is
  • Strength: 6-8* (*OWB)
  • Perception: 6-7
  • Endurance: 6-7
  • Charisma: 5-6
  • Intelligence: 6-7
  • Agility: 6-7
  • Luck: 5-6


latter numbers are from intense training/implants/other perks.
Tagged skills are: guns (merc side), melee weapons (tribal side), sneak, survival (tag perk)
She is more like Cass, not a full tribal, just had a parent that was a tribal.
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Bad News Rogers
 
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