[RELZ] Combat Redefined!

Post » Sun Sep 11, 2011 10:56 pm

Well my old topic on the mod had got all messy so i have requested to close it.
And as i have released the newer version with fixes it is the best time to start a new thread.
I also have released a Non Animkit version for those who dont like to use Morrowind Animkit.


So for those who don`t know about the mod:

With this mod u can now perform 9!!!! yes 9 moves(not combos) with ur weapon yes near to hacknslash style alongwith being completely lore friendly.
It might seem I`m jokin around coz its my first mod.But try it and you wont regret it.
http://www.tesnexus.com/downloads/file.php?id=40196 Download Link : (tried to upload at PES but its pending since more than 9 days)
http://www.youtube.com/watch?v=O8XGZ71oh9s Video Trailer:
http://www.youtube.com/watch?v=2HWJr1FrLF8&feature=related Combat Footage: (had to upload coz in the trailer in combat part its too dark so no one could see anything)

Now for the animation part it might seem a little weak coz i am not a pro in animation infact i learned it from Antares tutorial(many many thanks to him) and even now i dont know how to create meshes
coz i used his AnimationBase.blend file to create anims.
But nothing to worry animations are not that bad u will definetly enjoy playing with it & i will improving them with time.


Recommendations: (Mods that can be used for better experience alongwith mine)
Blood and Gore
Combat Enhanced
Better Music System by Xiran
Gratutious Violence by Wolvman (If u dont like hit and miss style of default morrowind and many other fixes too)
Swift Casting feature of Morrowind Code Patch
Will be adding a few more later on.
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Solène We
 
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Post » Mon Sep 12, 2011 9:49 am

Will soon be releasing this mod for first person also.Anybody wanting it???
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Abi Emily
 
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Post » Mon Sep 12, 2011 12:33 am

Easy Holy, It's not like ppl not wanting your mod. Sometimes there ain't that many members online, just wait and you'll get some response. :)
I don't think that mods' like that you're bumping your thread with that short notice either.
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Richus Dude
 
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Post » Mon Sep 12, 2011 6:23 am

Nothing extra will have to be done to get the 1st person animations working will there?

On another note modders don't bump their threads unless its a progress update - which that is. But I think the bumping rule for mod author's is once every 24 hours even so, although I could be wrong as I haven't seen any threads anywhere get attention from a moderator about too much bumping for probably over a year.
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Code Affinity
 
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Post » Mon Sep 12, 2011 11:23 am

Nothing extra will have to be done to get the 1st person animations working will there?

On another note modders don't bump their threads unless its a progress update - which that is. But I think the bumping rule for mod author's is once every 24 hours even so, although I could be wrong as I haven't seen any threads anywhere get attention from a moderator about too much bumping for probably over a year.


For 1st person a lot of workout would be needed as there`s a lot of difference of the same in 3rd person and 1st person.
But still at the stage it is it feels well what to say cant explain in words.
Will be releasing it soon though needs a lot modifications.
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Tinkerbells
 
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Post » Mon Sep 12, 2011 6:38 am

Also if you a releasing a mod stick [RELZ] in the topic so people know it's actually a thing.
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Nicole Mark
 
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Post » Mon Sep 12, 2011 6:52 am

Thnx for telling i aint knew about it. Its my first mod.
Any idea how to do that now or i wud hav start over a new topic(which i dont think i should)??
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Christina Trayler
 
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Post » Mon Sep 12, 2011 10:37 am

If you notify a moderator they can change it for you.
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Nina Mccormick
 
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Post » Mon Sep 12, 2011 8:38 am

Oh yeah thnx for the help and that endorsemant.
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Shirley BEltran
 
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Post » Mon Sep 12, 2011 1:04 am

Topic title edited as requested.
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Daniel Brown
 
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Post » Mon Sep 12, 2011 10:59 am

Good anims :wink:
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~Amy~
 
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