He said the "I" word by ye gods :chaos: ....
Dude you may have missed the notice but those potions and spells you gonna miss using, you still will have to as Health does not regen in battles. Of course judging from the rest of the post I find it hard to believe you are not a troll...
EDIT: here is a reason to have regen
Okay you're out of potions and magicka and your health is almost 0, now you can either run back or fast travel all the way to a market buy some and run back or fast travel, or now you can simply hit wait for 24 hours and have half our health back.
IT GIVES US OPTIONS PEOPLE!
I'm attempting to keep myself as much in the dark for this game as much as possible to not be harrowed down by everything explained before I even begin playing SKYRIM. Same as I was for Morrowind and Oblivion. I want that sense of immersion and adventure as I play instead of wanting to read every little tidbit of news again before the game release.
There's a great mod for OBLIVION which has a portable campsite which allows the player character to regenerate health whilst sleeping instead of waiting. So why can't there be a portable campsite, with worthy limitations, for SKYRIM?
EDIT: Again rings, necklaces, pendants and perhaps other random charms would have a subtle add x amount of health every x amount of time. More gradual. Wondering if damage would be area based i.e. FALLOUT 3 and New Vegas where limbs get crippled. Would be worthwhile.