Also, can someone tell me which parts of the list in the "details" that are signs of problems? I read somewhere that everything below a certain point shouldn't be there at all, and that you could just load it into a cleaning utility and start deleting stuff off this list, but is that really wise? Isn't that basically just a "map" of where the mod places things in the world?
I'm usually not one to be lost in the woods like this, I've learned to use lots of editors (Build, Hammer, UnrealEd, etc.) pretty well just by googling, but it seems I can't find just the right answer for this in the amount of time I have available for MW modding, and compared to standalone maps for shooters I feel that something that has to mesh seamlessly with such a grand and complicated thing like the MW world should have as few excuses for the computer to crap out on it as possible, so any help would be greatly appreciated. Thanks in advance.