I was pleasantly miffed that when Todd started flipping through the Skills menu, the cursor didn't pass by the Conjuration tree. How upsetting; it was right there to the left of destruction. All I know is that one perk is "Summon two monsters." Spells aside, dunno
![Smile :)](http://gamesas.com/images/smilies/icon_e_smile.gif)
Actually! I would like to know more effects of the three stat attributes. Reasoning says no, but I wonder if Health and Magic affected other details, like how Stamina influences encumbrance. There's got to be a reason for a Heavy Warrior to put points into Health without losing capacity/speed/weight. Or, maybe that was the design. Slow down the warriors, make faster, nimbler thieves. Maybe stamina would affect jumping, and people could be that "Acrobat" class preset again. I'm assuming what was formerly Acrobatics goes into Stamina or Light Armor.