FCOM CTD when staring new game

Post » Fri Sep 16, 2011 1:13 pm

Hello all

Apologies for starting a new topic if this was already covered somewhere else. I searched the forums, but couldn't find the answer to my problem.

I installed FCOM following the instructions from this topic: http://www.gamesas.com/index.php?/topic/1116296-relz-martsmonstermod37b3-public-release-3-relz//

I used Progress and EEconomy, as advised. I took care to follow the instructions, double checked the load order (it is exactly as stated on the FCOM website) and still, I am getting CTD when startinfg a new game, shortly after the loading screen appears, and the loading bar fills about 1/3 and then it CTD. I use Alternative Start Arrive by Ship mod.

I attached screenshots from my Wrye Bash - the load order and installed mods too.

Please can someone advise what could be conflicting? Note the only thing I didn't do was cleaning the mods after BOSSing and rebuilding the patch. Could this be the reason? Sorry if it's a stupid question, but I'm really a newbie.

Many thanks

Screenshot 1 --> http://img593.imageshack.us/img593/9719/installers.jpg
Screenshot 2 --> http://img854.imageshack.us/img854/56/modso.jpg
User avatar
Queen Bitch
 
Posts: 3312
Joined: Fri Dec 15, 2006 2:43 pm

Post » Sat Sep 17, 2011 12:25 am

I noticed you have two Natural Weather esps loaded. You should only use the regular or HDR version, not both. Don't know if that's what's causing the CTDs though.
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Sophie Payne
 
Posts: 3377
Joined: Thu Dec 07, 2006 6:49 am

Post » Fri Sep 16, 2011 6:59 pm

Well, I had a crash to desktop at first as well, and it was due to some conflicts between esps between fcom and mmm. Check http://www.youtube.com/watch?v=XneMbc8nO4Q&feature=related youtube video tutorial series. It'll help you greatly.
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Dalley hussain
 
Posts: 3480
Joined: Sun Jun 18, 2006 2:45 am


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