Im playing on the console version first, just like I did with MW and OB.
I did the same thing for MORROWIND and OBLIVION. Not doing it again for SKYRIM.
Agreed on the centered third person thing. DEAD SPACE actually did it correctly but a series such as The Elder Scrolls should always have centered third person camera. Not above the female buttocks but more in frame. Maybe even a mod which removes Nirnroot, which was the most blatantly pointless side-quest in OBLIVION.
Mods I'm most willing to download are a heightmap for the rest of Tamriel as derived by the Creation engine. Archive Invalidator, SKMM, SKSE, map mods for the Tamriel Complete whatever. I fully intend to set the invisible borders of the game to off and go exploring.
There should be mod groups assigned for each sectional province of Tamriel especially for those such as I who have the borders off. Imagine the scope of DAGGERFALL, area wise, but with the Creation Engine in SKYRIM. Would it be a mirror of the stuff from MORROWIND and OBLIVION adapted for the timeframe/era of SKYRIM? Could be one of the best lore-friendly mods around. Overall space with Tamriel via Creation engine could in fact take up over 40GB hard drive space. Would be quite nice only if it kept with the heightmaps, appropriate sizes compared to SKYRIM and no transitional cells. Perhaps a notice at the bottom right hand corner of the screen denoting you're now in "X" province? Would a completely open-world for the continent of Tamriel be feasible or would each province need to have seperate main cells? We'd only know with the Construction Set.