» Tue Sep 20, 2011 1:22 am
I'm impressed by how much they've managed to fit into Skyrim, to be honest. We're getting a lot of the big things that people wanted like better bows, a more in depth magic system (although we lost spellmaking, magic has still become more nuanced), and so on, but we're also getting the "little" things like an economy that we can see in action, jobs, ways to RP directly with the world, and so on.
Some of it is rudimentary, like sabotaging mills (as hlvr said), but at least it's in the game and is something that Bethesda can build upon.
I'm quite excited about the one-handed decapitation perk. As others have said though, it makes me wonder what 2-handed weapons will be able to do, perk-wise. We'll see.