Windmills

Post » Tue Sep 20, 2011 7:43 am

i saw spoiler opened the topic and my face fell not saying this isnt interesting but i thought you figured out the windmills were the real enemy or something.
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Poetic Vice
 
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Post » Tue Sep 20, 2011 2:14 pm

Because where else would the dragon darwin awards take place? With decapitations confirmed, Windmills + Dragons will be a blast and a half
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Jamie Lee
 
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Post » Tue Sep 20, 2011 7:29 am

Maybe its just a job location.
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Chloe Mayo
 
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Post » Tue Sep 20, 2011 7:29 am

probably a dungeon underneath them... like some kind of cellar.


I agree with some type of cellar. Maybe these cellars need to be picked and have treasure inside. I doubt they have a big purpose themselves, but the things around them are probably important.
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Project
 
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Post » Tue Sep 20, 2011 5:30 pm

You guys need to play fallout and fallout NV so you understand how the latest Bethesda games work. Any place of interest is on the map. So if there is a door and you can go inside and loot something or talk to an npc, it will show up on the radar. So obviously windmills will have people running them which could bring a quest to the player, or you can go inside and buy stuff, get a job or loot something, steal something, etc.
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Jordan Moreno
 
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Post » Tue Sep 20, 2011 7:01 am

Maybe a windmill is just the icon for a small settlement or a farm?


This makes sense
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sally R
 
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Post » Tue Sep 20, 2011 12:35 pm

Landmarks? Just glad for more diverse PoI markers. Anyone else hoping for a Don Quixote reference?
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James Baldwin
 
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Post » Tue Sep 20, 2011 8:18 am

easy, windmills are the new oblivion gates :obliviongate:
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Alessandra Botham
 
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