My reasons for wanting to do so are these: cutting enemies into pieces (be it with decapitation or cutting in half or Combustive Convulsion) tends to cause problems with my game that I have been unable to fix and no one seems to have an answer. What ends up happening with enemies that respawn is that each piece will respawn as a nvde copy of the original which tends to break immersion somewhat. Furthermore, these copies have displaced hitboxes making it impossible to damage them with anything but a massive AoE spell though once they take a hit their hitbox snaps back to the model. In short, any form of dismemberment except skull crushing causes all sorts of problems for me.
I also just find the throat slitting and Bow Critical hits to be more satisfying.
So I guess what I'm asking is if this is possible and if so, how? I've been digging around in the ESP for a couple days now and I think I've found the relevant scripts but I don't know enough about the scripting language to understand it completely and even then I wouldn't know how to go about changing it so that the right animations trigger when I want them.
Think you can help a guy out? Thanks!