Craftybits Support

Post » Wed Sep 21, 2011 9:33 am

Hello Ive used Craftybits for a while now but its always been inconsistent as to whether or not the scripting will actually work. On my 1st FCOM free install I was able to use all the tools effectively however on my FCOM install only a select few tools will work. For example Woodworking, Fletching, Blacksmithing all refuse to work correctly. Does anyone know where I can find some support for this mod?
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Horse gal smithe
 
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Joined: Wed Jul 05, 2006 9:23 pm

Post » Wed Sep 21, 2011 3:18 pm

Try over at http://thewormhole.nfshost.com/forum/index.php?PHPSESSID=6c655a7a92a6321586d30070f7fefd64&action=forum.
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Rob Davidson
 
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Post » Wed Sep 21, 2011 11:35 am

Try adding Scripts tag to Craftybits so that it script get attached to item, and not MMM H&C or G&GD or OOO Geomancy etc scripts..
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Danny Blight
 
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Post » Wed Sep 21, 2011 12:41 pm

How would I go about doing that?
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Dalia
 
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Joined: Mon Oct 23, 2006 12:29 pm

Post » Wed Sep 21, 2011 5:02 am

With Wrye Bash. They only matter if you are using a bashed patch.

In Wrye Bash at the bottom right there is a panel - click on it. You can add tags that way.

You may find that CB weapons are weaker than MMM crafted items though. Otherwise CB is a very dense mod with a lot to do in it.
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Tyrel
 
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Post » Wed Sep 21, 2011 12:38 pm

I added tags and I'm still having troubles, might be that the mod is either incompatible or just not working correctly.
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Kanaoka
 
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