Help with Unnecessary Violence II please.

Post » Wed Sep 21, 2011 12:15 pm

Literally everything works except for Decapitation. (It does have a lot of graphics glitches though.

How do I decapitate? I just don't get it. Thanks.
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Krista Belle Davis
 
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Post » Wed Sep 21, 2011 12:53 am

It's a random critical hit. You have to be good with blade, score a hit to the upper body (with a blade, obviously), and hope that it's your lucky day. Alternatively you go into concentration mode (UV modifier + UV attack, if my memory serves me correctly). Then, if you land a hit on a target, it's guaranteed to be a critical.

What kind of graphics glitches are you having? The one I had was caused by not using the correct skeleton. Make sure that the skeleton.nif in your Data/Meshes/characters/1stPerson matches the one in the UV II package. Other than that, I didn't notice many graphical glitches. Definitely not "a lot".
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Alina loves Alexandra
 
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