Amount Of Quests

Post » Wed Sep 21, 2011 2:57 pm

Think of it in a developer mindset, not a consumer mindset. Pete's number includes the unmarked quests.
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Kelvin Diaz
 
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Post » Wed Sep 21, 2011 4:48 am

The unmarked quest were hardly quest.
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Amanda Furtado
 
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Post » Wed Sep 21, 2011 10:19 am

Lol I'm not saying that numbers > quality, but 5xFO3 is still very very few! I was expecting something more than 300. I think they are overly optimistic about 300 hours of gaming, unless the quests send you (again) from a corner of the map to the other.


You haven't played an Elder Scrolls game before, have you?

I'd say about half of what I do in any given playthrough of Oblivion or Morrowind has nothing to do with assigned quests.
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Neliel Kudoh
 
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Post » Wed Sep 21, 2011 3:14 am

The unmarked quest were hardly quest.

Exactly. They were not quests and people calling them "quests" doesnt make them so.
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Sista Sila
 
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Post » Wed Sep 21, 2011 11:18 am

3 Tutorial Quests.
11 Main Quests.
17 Side Quests.
20 Unmarked Quests.
16 Repeatable Quests (Like "If you give me some water, I will gave you a coin." Repeatable)
4 Anchorage Quests.
6 Pitt Quests.
6 Broken Steel Quests.
10 Outlook Quests.

All of Them = 93 . 5 = 465
All of Them without Repeatable Quests = 77 . 5 = 385
Just Fallout 3 = 67 . 5 = 335
Just Fallout without Repeatable Quests = 51 . 5 = 255

IMO: Any of those numbers seems fine to me.

Nice... nice.
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e.Double
 
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Post » Wed Sep 21, 2011 2:58 pm

You haven't played an Elder Scrolls game before, have you?

I'd say about half of what I do in any given playthrough of Oblivion or Morrowind has nothing to do with assigned quests.


Yes, after I did all of them with some characters it's not interesting to do they again until some time has passed out.
(My habit of reading about them at the UESP don't helped either :tongue: )
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Richard Thompson
 
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Post » Wed Sep 21, 2011 3:02 pm

I'd prefer a smaller amount of long, involved and interesting quests than a huge number of fairly run of the mill uninspired quests. Hopefully there's some of both.
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Jessica Stokes
 
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Post » Wed Sep 21, 2011 3:50 pm

With 300+ hours of content. I can assure the quest number is in the 300s. Oblivion had 232 quests.
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SEXY QUEEN
 
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Post » Wed Sep 21, 2011 5:34 am

With 300+ hours of content. I can assure the quest number is in the 300s. Oblivion had 232 quests.

I expect less than 200 actually, but much more involved. Think of it this way, if 1 quest can take 2 hours to complete, we wouldn't need too many to reach epic play times.
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Izzy Coleman
 
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Post » Wed Sep 21, 2011 9:04 am

I expect less than 200 actually, but much more involved. Think of it this way, if 1 quest can take 2 hours to complete, we wouldn't need too many to reach epic play times.

How involved and in-depth can a randomly-generated Radiant Story quest possibly be? We already know that at least about half of Skyrim's dungeons are estimated to be down at the 15 minutes to complete mark and Radiant Story seems to have plenty of quests revolving around randomly-chosen dungeons, so there goes dungeon-diving as a separate activity, anyway. I was also under the impression Radiant Story quests never ran out. Do we know if that's true or not... regardless of how stale they may eventually become?
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Beth Belcher
 
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Post » Wed Sep 21, 2011 2:54 am

How involved and in-depth can a randomly-generated Radiant Story quest possibly be? We already know that at least about half of Skyrim's dungeons are estimated to be down at the 15 minutes to complete mark and Radiant Story seems to have plenty of quests revolving around randomly-chosen dungeons, so there goes dungeon-diving as a separate activity, anyway.


Yea i think that there will be a good amount of long quests but the majority will probably be little side quests
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Stacy Hope
 
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Post » Wed Sep 21, 2011 9:34 am

Yea i think that there will be a good amount of long quests but the majority will probably be little side quests


I think that the Main Factions will have long quests, the Minor Factions will have medium quests and the others will be short quests. (There will be some exceptions and variation of course)
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Big mike
 
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Post » Wed Sep 21, 2011 2:50 pm

what did he mean side quests or main story quest?

EDIT:

i just looked it up it appears fallout 3 had 17 side quests and 11 main quests, and if you count the DLCs it all come to 45 quests.

so if you take 17 side quests x5 = 85 side quests.


32 marked quests in FO3 (without any DLC):

Spoiler


1 Agatha's Song Agatha's House Agatha
2 Baby Steps Vault 101 Dad
3 Big Trouble in Big Town Big Town Anyone in the town
4 Blood Ties Megaton Lucy West
5 Escape! Vault 101 Amata
6 Finding the Garden of Eden Vault 87 Scribe Rothchild
7 Following in His Footsteps Megaton Colin Moriarty
8 Future Imperfect Vault 101 Dad
9 Galaxy News Radio Galaxy News Radio Three Dog
10 Growing Up Fast Vault 101 Overseer
11 Head of State Temple of the Union Hannibal Hamlin
12 Name Location(s) Given by
13 Oasis Oasis Harold
14 Picking up the Trail Citadel Elder Lyons
15 Reilly's Rangers Underworld Reilly
16 Rescue from Paradise Little Lamplight MacCready
17 Scientific Pursuits Rivet City Three Dog
18 Stealing Independence Rivet City Abraham Washington
19 Strictly Business Paradise Falls Grouse
20 Take it Back! Citadel Elder Lyons
21 Tenpenny Tower Tenpenny Tower Gustavo
22 The American Dream Raven Rock President Eden
23 The Nuka-Cola Challenge Girdershade Sierra Petrovita
24 The Power of the Atom Megaton Lucas Simms
25 The Replicated Man Rivet City Dr. Zimmer
26 The Superhuman Gambit Canterbury Commons Uncle Roe
27 The Wasteland Survival Guide Megaton Moira Brown
28 The Waters of Life Jefferson Memorial Dad
29 Those! Grayditch Bryan Wilks
30 Tranquility Lane Vault 112 Brain bot in Vault 112
31 Trouble on the Homefront Vault 101 Vault 101 Distress Signal
32 You Gotta Shoot 'Em in the Head Underworld Mister Crowley


Previously, Pete said in the bulletproof pixel radio interview that Skyrim has 6 or 7 times the number of quests in FO3.

If he said today on twitter that is is about 5x, then I imagine there might be anywhere from 160 (5x) to 220 (7x).

BTW, I looked at Pete's twitter page but didn't see this comment you are referring to.
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Jonathan Windmon
 
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Post » Wed Sep 21, 2011 7:35 am

BTW, I looked at Pete's twitter page but didn't see this comment you are referring to.

It's the tweet addressed to iEnvC i just cant figure out how to get a conversation on twitter to a certain webpage to give the link here :sadvaultboy:

EDIT: He tweeted it about an hour ago
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Latino HeaT
 
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Post » Wed Sep 21, 2011 3:34 am

It's the tweet addressed to iEnvC i just cant figure out how to get a conversation on twitter to a certain webpage to give the link here :sadvaultboy:


thanks - it seems my twitter page updates slowly.

Here is the link: http://twitter.com/#!/DCDeacon/status/116244975074803712

(to copy a link just right click on the listed time of the post)
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Devils Cheek
 
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Post » Wed Sep 21, 2011 2:42 pm

Isin't radiant story a quest generator :shrug:

No, it tailors specific variables within already established quests, such as location, enemies and reward.
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Gwen
 
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Post » Wed Sep 21, 2011 12:34 am

How involved and in-depth can a randomly-generated Radiant Story quest possibly be? We already know that at least about half of Skyrim's dungeons are estimated to be down at the 15 minutes to complete mark and Radiant Story seems to have plenty of quests revolving around randomly-chosen dungeons, so there goes dungeon-diving as a separate activity, anyway. I was also under the impression Radiant Story quests never ran out. Do we know if that's true or not... regardless of how stale they may eventually become?

I think we'll be able to dungeon dive for hours without touching any quests. Unless there's a ton of dungeons locked off that are quest related. I don't see many being like that though.
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Gaelle Courant
 
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Post » Wed Sep 21, 2011 4:44 pm

I think we'll be able to dungeon dive for hours without touching any quests. Unless there's a ton of dungeons locked off that are quest related. I don't see many being like that though.

I'm pretty sure that when the quest is given, it will generate a random dungeon that you haven't been to yet so most won't be locked unless its for the main quest or something.
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Hope Greenhaw
 
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Post » Wed Sep 21, 2011 12:43 am

I don't trally think Pete knows the number.

If the game game had less quests than Oblivion but with the depth of the quests in Fallout 3, I would be very happy.
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Tai Scott
 
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