Can You Block While Dual Wielding?

Post » Thu Sep 22, 2011 2:23 am

This has been bugging me for a while...Anyone wanna let me if this is possible? And if not, why?
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Greg Swan
 
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Post » Wed Sep 21, 2011 9:15 pm

No it is not possible.
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brenden casey
 
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Post » Thu Sep 22, 2011 1:46 am

Nope
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ChloƩ
 
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Post » Thu Sep 22, 2011 5:01 am

Nope. Dual wielding gives you x2 attack. If you could still block there would be no need for shields. So if you dual wield, you sacrifice defence.
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celebrity
 
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Post » Thu Sep 22, 2011 6:30 am

nope but you can bash (attack) with shields so any "OMG ITS UNBALANCED" arguments go out the window
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Richus Dude
 
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Post » Wed Sep 21, 2011 4:16 pm

Dual wielding is for Berzerkers. They know not what blocking is.
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Angela
 
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Post » Thu Sep 22, 2011 1:50 am

Nope. Dual wielding gives you x2 attack. If you could still block there would be no need for shields. So if you dual wield, you sacrifice defence.

Um...2x attack? Not necessarily.
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Mrs Pooh
 
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Post » Wed Sep 21, 2011 11:26 pm

Just a theory, but I'm thinking 'yes'. It was also previously confirmed that there was no blocking with one handed weapons (http://en.wikipedia.org/wiki/Fry_and_the_Slurm_Factory but, lo and behold, one can just like in Oblivion (Classic Slurm!). I'm thinking it should be possible to block with one of two one handed weapons, but probably not both simultaneously. At least that there is an animation for one handed blocking will mean, most likely, that modding in blocking as described above will be possible.
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Karine laverre
 
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Post » Wed Sep 21, 2011 5:11 pm

Um...2x attack? Not necessarily.

Just a generalised example :P it basically is.
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Natasha Biss
 
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Post » Wed Sep 21, 2011 7:06 pm

how could they do it? If you pull the tigger you swing, hold down power swing... Maybe pull both together, but I think I would rather use that for a dual strike.
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Pixie
 
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Post » Wed Sep 21, 2011 10:32 pm

how could they do it? If you pull the tigger you swing, hold down power swing... Maybe pull both together, but I think I would rather use that for a dual strike.

Press A. Press L2. Etc.
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Dina Boudreau
 
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Post » Wed Sep 21, 2011 7:52 pm

no they intentionaly removed it for ballencing purposes so no one style would be inherently better than another.
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Steve Fallon
 
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Post » Thu Sep 22, 2011 5:34 am

dual wielding has no blocking!? bizarre. Because if someone swings a sword at me, while I have two. I'm definately using one to block and one to stab.. That's a given.

Eskrima drills show the only reason to dual wield is so that you can block and strike any attack... it's a choice to use for a sense of speed over power. it's hard to generate power when dual wielding, because you're holding two heavy objects - so you use them to speed up your strikes and blocks.

Oh well... lol
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Roddy
 
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Post » Thu Sep 22, 2011 12:53 am

Dual wielding is for Berzerkers. They know not what blocking is.

Not true.
I could role play as some Samurai-like sword master who uses two katanas.

Anyway, I really hope that we can block while dual-weilding.
I really see no reason not to.
Balance?
Nope, it ain't it!
I've already said that it could be balanced easily if it's required.
With shield, you could block power attacks, normal attacks, projectiles and maybe even magic to some degree.
With dual-weild, you cold block only normal attack and only partially block power attacks.
And let's not forget that shield users can bash with their shield also.
Command for blocking while having two weapons equipped would be pressing (and maybe holding) left and right keys at the same time (which also makes it harder to block than with shield).
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Mari martnez Martinez
 
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Post » Thu Sep 22, 2011 1:13 am

no they intentionaly removed it for ballencing purposes so no one style would be inherently better than another.


again no, balancing has nothing to do with it.. if you can attack with a shield you should be able to negate some damage with a sword by parry or other means as you did in Oblivion. Let it be a "perk" at least. And balacing a game that you will already be a demigod no matter what play style you are at High levels is pointless.
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Nuno Castro
 
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Post » Wed Sep 21, 2011 5:18 pm

again no, balancing has nothing to do with it.. if you can attack with a shield you should be able to negate some damage with a sword by parry or other means as you did in Oblivion. Let it be a "perk" at least. And balacing a game that you will already be a demigod no matter what play style you are at High levels is pointless.

they've already stated its for ballencing purposes. sheild bash is more for a temporary stun affect not damaged ok thats how its always been and BTW a game without ballence of some form makes for a boring experience were combat is trivalized so actually it is VERY neccissary.
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Helen Quill
 
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Post » Wed Sep 21, 2011 4:35 pm

This is a really simple question to answer. What button would you push to block? Left trigger performs the attack of the left hand, right trigger for the right. Holding left does the power attack for the left hand, holding the right trigger does the power attack of the right hand. There's no combination that will allow for a block or parry that will work 100% of the time. The game is either going to register you pushed the button or held it down, there is no other option.

Developers tend to want to make buttons map the same for all the weapon configurations so that they aren't stuck righting messy code to control just one situation. It is far less likely to have buggy code if you can make several things take the same code path.
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Hearts
 
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Post » Thu Sep 22, 2011 1:42 am

This is a really simple question to answer. What button would you push to block? Left trigger performs the attack of the left hand, right trigger for the right. Holding left does the power attack for the left hand, holding the right trigger does the power attack of the right hand. There's no combination that will allow for a block or parry that will work 100% of the time. The game is either going to register you pushed the button or held it down, there is no other option.

Developers tend to want to make buttons map the same for all the weapon configurations so that they aren't stuck righting messy code to control just one situation. It is far less likely to have buggy code if you can make several things take the same code path.

Press A. Press L2. Etc.

You can block and attack with a shield. It's really not complicated.
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Elizabeth Lysons
 
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