Irritated at the lack of mounted combat. WTF?

Post » Thu Sep 22, 2011 8:39 am

LOL, mounted combat is overpowered and never will be in TES i am sure.Go play mount and blade or what games you "mounted-combat" fetishists like. :rofl:
User avatar
Nicola
 
Posts: 3365
Joined: Wed Jul 19, 2006 7:57 am

Post » Thu Sep 22, 2011 8:18 am

"I do not wish to fight on horseback. It is a good way to ruin a perfectly good horse... which is, to say, a perfectly good dinner."
User avatar
Kayla Keizer
 
Posts: 3357
Joined: Tue Dec 12, 2006 4:31 pm

Post » Thu Sep 22, 2011 10:44 am

Honestly, you don't play these games for the combat but for the roleplaying element.
User avatar
Genevieve
 
Posts: 3424
Joined: Sun Aug 13, 2006 4:22 pm

Post » Thu Sep 22, 2011 12:46 am

Righto. It could be quite easily balanced by:

1. Making 'Horsemanship' it's own skill. If you want to get nasty at killing from the saddle, you have to put the time in - the skills you use on your feet won't be enough.

2. Making Horses vulnerable. This not only balances mounted combat, but makes Horse Armor actually valuable.

3. Making Horses expensive to purchase and maintain. This, combined with greater vulnerability, would make you think twice about every potential encounter. Also, horse thieves.

4. Horse Psychology. In addition to PC skill, make it so that individual horses have be trained to endure the stress of combat situations, otherwise they might spook and buck the rider at the first sign of trouble.

I just don't think skyrim was build for it. It would change the dynamic of the game. If you can do it so can they being attacked by cavalery would be a joke they way beths build games, nonoffence but can you think of and enemy in any beths games that has shown the kinda of ai capable of move a horse through dense terrain. Maybe in a future game when it's more spacious and less [censored].
User avatar
Emma Louise Adams
 
Posts: 3527
Joined: Wed Jun 28, 2006 4:15 pm

Post » Thu Sep 22, 2011 2:33 am

Mounted combat would definitely fit the series.

You know what doesn't fit the series? Default health regeneration.



Health regeneration makes sense. People heal, and Bethesda said you would regenerate health slowly. It's realistic.
User avatar
courtnay
 
Posts: 3412
Joined: Sun Nov 05, 2006 8:49 pm

Post » Thu Sep 22, 2011 9:42 am

If enemies could be mounted as well how on earth is it unbalanced?! also you would not have too spend the whole game on horseback who said you would have to? Areas like dungeons obviously will always have to be undertaken on foot, sorry bethesda this "unbalancedness" sounds like an excuse, the real reason is probably due to time, money and game size constraints which is fair enough as Skyrim is already an enourmous game - i just wish they would give us the real reason and not some nonsense about being "unbalanced"

Guys dont get me wrong I love Bethesda and cannot wait for Skyrim (i pre-ordered the other day!!!), this is but the smallest of issues
User avatar
Heather Stewart
 
Posts: 3525
Joined: Thu Aug 10, 2006 11:04 pm

Post » Thu Sep 22, 2011 1:23 am

Righto. It could be quite easily balanced by:

1. Making 'Horsemanship' it's own skill. If you want to get nasty at killing from the saddle, you have to put the time in - the skills you use on your feet won't be enough.

2. Making Horses vulnerable. This not only balances mounted combat, but makes Horse Armor actually valuable.

3. Making Horses expensive to purchase and maintain. This, combined with greater vulnerability, would make you think twice about every potential encounter. Also, horse thieves.

4. Horse Psychology. In addition to PC skill, make it so that individual horses have be trained to endure the stress of combat situations, otherwise they might spook and buck the rider at the first sign of trouble.

Perfect. Absolutely perfect.

@Everyone who's saying "it wouldn't fit the series": Are you blind? The fact that Tamriel has horses alone warrants horseback combat. Pretty much every real-world society that physically possessed horses used them for war. Tamriel is full of people wearing armor so heavy that it would only be used from horseback in real life (that's how medieval knights owned the opposition; charging in metal suits on the backs of war horses).

The human societies in Tamriel, Cyrodil especially, are built around the use of horses. There are fields to till, roads to travel, and peace to be kept across the continent. The lack of fighting from the saddle is forgivable the older titles, for obvious reasons, and in Morrowind, which seemed to lack horses as a society, and even Oblivion, being the first game on a new set of consoles. But that was 2006. The last title had very limited, even irritating use of horses. If you wanted to ride to your destination sans-fast travel, you had to stop and get off every two minutes or so to fight off some bandits, or a wolf, or a Minotaur. It was a supreme annoyance, especially with a slow dismounting animation. Logically, a bandit dumb enough to run down the road at a mounted swordsman would be cut down by the passing rider, or trampled, or both. There is no good reason for Bethesda to not have built the game around their use from the ground up, as sense would dictate they would after the half-assed Oblivion horse-riding.

Now, I've seen people on these forums passionately pine for billowing cloaks (to be fair, I want them too), prettier rain, more intricate clothing, and more realistic eating and drinking animations (seriously?), but this topic, one which directly addresses a glaring feature of the game (or lack thereof) that directly affects what the player can do in-game seems to have been neglected. When there are more threads about clothing than gameplay, there is a problem. If there are horses, why can we not use them as people in a pre-industrial society like Skyrim's would use horses? Why is what must be such a huge element of the game's world so neglected?
User avatar
Wayne Cole
 
Posts: 3369
Joined: Sat May 26, 2007 5:22 am

Post » Thu Sep 22, 2011 9:46 am

I was just thinking, "You know what really inane topic I'd like to see raised again?" And here it is.

Mounted combat would be ridiculously hard to implement and balance, so I'll stick with all the other features we get because time wasn't wasted figuring out a way to let you stay on your horse forever.
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Thu Sep 22, 2011 5:23 am

I was just thinking, "You know what really inane topic I'd like to see raised again?" And here it is.

Mounted combat would be ridiculously hard to implement and balance, so I'll stick with all the other features we get because time wasn't wasted figuring out a way to let you stay on your horse forever.

A common sense addition to the game that build's upon a predecessor's feature is inane? Huh, didn't know that.

At least I can see a 3D model of every piece of crap in my inventory from the menu, though. And cut some logs. Those things make a hell of a lot more sense.
User avatar
Kelli Wolfe
 
Posts: 3440
Joined: Thu Aug 23, 2007 7:09 am

Post » Thu Sep 22, 2011 2:18 pm

Horseback combat is really only useful in big battles. Too many people losing their [censored] over something that was never going to be in the game to begin with. :rolleyes:
User avatar
maria Dwyer
 
Posts: 3422
Joined: Sat Jan 27, 2007 11:24 am

Post » Wed Sep 21, 2011 11:48 pm

There's nothing unbalanced or Oped about mounted combat (with any weapon type), especially if it was its own skill.


Making uninformed decisions based off a feature that never was or isn't in the game is fun right?
User avatar
Amy Melissa
 
Posts: 3390
Joined: Fri Jun 23, 2006 2:35 pm

Post » Thu Sep 22, 2011 6:23 am

A common sense addition to the game that build's upon a predecessor's feature is inane? Huh, didn't know that.

At least I can see a 3D model of every piece of crap in my inventory from the menu, though. And cut some logs. Those things make a hell of a lot more sense.


Common sense? How is it common sense to allow mounted combat in a world where most enemies won't be riding horses? How is it common sense to spend months developing the system and then rebalancing the game around it? Mounted combat is ludicrously hard to balance.

But yes, the only stuff you get to do in Skyrim is look at 3D models and cut logs.
User avatar
Mariana
 
Posts: 3426
Joined: Mon Jun 12, 2006 9:39 pm

Post » Thu Sep 22, 2011 9:28 am

Common sense? How is it common sense to allow mounted combat in a world where most enemies won't be riding horses? How is it common sense to spend months developing the system and then rebalancing the game around it? Mounted combat is ludicrously hard to balance.

But yes, the only stuff you get to do in Skyrim is look at 3D models and cut logs.

Name a real-world society, in possession of horses, that didn't use them for combat at one point or another. Then give me a historical example of knights in full plate that stopped and dismounted every time they engaged the enemy.

If Bethesda thought that fighting from horsback was too hard to implement, they shouldn't have included horses in Tamriel. I could understand a horseless world, but one where nobody figured out how to use them in combat is ludicrous.
User avatar
Theodore Walling
 
Posts: 3420
Joined: Sat Jun 02, 2007 12:48 pm

Post » Thu Sep 22, 2011 10:50 am

Never cared.
User avatar
David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Wed Sep 21, 2011 11:44 pm

I had no idea people used the horses in Oblivion. I turned in my voucher just to get rid of the quest and left it in the stable :D

I love exploring, and even if I've been to an area 50 times, I can just fast travel. Horses seem a weird addition to me in general.
User avatar
Jerry Jr. Ortiz
 
Posts: 3457
Joined: Fri Nov 23, 2007 12:39 pm

Post » Thu Sep 22, 2011 2:45 am

Name a real-world society, in possession of horses, that didn't use them for combat at one point or another. Then give me a historical example of knights in full plate that stopped and dismounted every time they engaged the enemy.

If Bethesda thought that fighting from horsback was too hard to implement, they shouldn't have included horses in Tamriel. I could understand a horseless world, but one where nobody figured out how to use them in combat is ludicrous.


Name a real-world society that fought dragons. Seriously, we can avoid that game.

Real-world societies didn't have to be balanced. So if you had horses and rode into combat, there wasn't a developer who had to make sure that it wasn't stupid-easy for you to beat everyone who wasn't on a horse.

I like riding horses in the game. If the lack of combat bothers you that much, you never even have to look at the horses, let alone ride them.
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Previous

Return to V - Skyrim