I would like to ask for advice from experts here on how the window system works in game....i am trying to create new windows with a view scene that is simply a 2D picture with light coming THROUGH it..ie a translucent texture. I understand from research to create such a texture you just create an alpha, and set the opacity to something like 50 percent or less so that light comes thru the texture. the challenge is to get an object to put the texture on that you can then place in certain windows, ie alcoves with some depth, so you can mount a light behind the texture and have it look like a window frame. So far, i have been painting the window frame on top of the picture and lighting it from the front, but i would really prefer full light behind like in the cathedral windows and the windows in many buildings in the game which appear to have a window texture and a light behind it.
Can anyone advise in more detail on how the normal day light windows work in the game? and how to make an object with just one surface, such as an square shape or that is invisible that we could place in each window with the image texture on it?
thanks for advice on this, my efforts so far are fair, but not up to the standard that i think we need to make this system work. It is intended to work for situations where you just want light and a sense of a window but not a full detailed scene, which really is not practical for a large building with a lot of windows. It is a same that Beth did not use some sort of simple system such as this, so i am going to try to work out a kit that anyone could use to instal it ....you would have to take the custom views outside your building to get accurate views but there is a chance with a script that you could get changing light as well, such as the current ACS lighitng system, just using a sequence of images to get times of day changes.
[img]http://tesalliance.org/forums/uploads/1316401709/med_gallery_2073_157_92952.jpg[/img]
Another thing that would be nice is to have empty window frames with the leading pattern to overlay the pictures with but so far i have not found any such meshes anyone has made..if anyone has made them or knows of them please let me know. My hope is to make this as a resource for the community as i have wanted to have some sort of simple window view system for some of the really dark and depressing interiors like the low class homes..and the castles....thanks