Anyone have any idea why the following would stop a script IF
me.GetEquipped aadpFlorentineSteelsword == 1
command was used after in game mode?
At first I thought it was my GetEquipped lines of script but after taking the following out no more script crash:
begin menumodeif doonce == 0 set doonce to 1 set tmpfloat to GetGoldValue aadpFlorentineSteelsword SetGoldValue Tmpfloat aadpOffHandSteelSword endifend