Two small issues.

Post » Sat Sep 24, 2011 4:39 pm

Hey all,

Since I last asked for help with mod issues I've been having very little problems, most of which I've been able to solve myself (a load order issue, mlox put a compatibility patch in the wrong place). There are however two little things that I don't know what to do about, so I'm back to ask for assistance.

The first one concerns Daedric pauldrons in my game. The rest of the armour set looks fine, but the pauldrons have this strange dirty whitish colour. There's still some red lines on it and I don't get any error reports, so I don't think it's a missing texture, but there's definitely something weird going on. It's not just one unique item that looks weird, it's the same on the pauldrons of Divayth Fyr, the ones from Ash-Kosh from Uvirith's Legacy and the normal Daedric pauldrons that I cheated in with the console. It looks like this in game:

http://imageshack.us/photo/my-images/97/mgescreenshot8t.jpg/
http://imageshack.us/photo/my-images/835/mgescreenshot9f.jpg/
http://imageshack.us/photo/my-images/684/mgescreenshot10z.jpg/

I would really like to use Daedric armour myself, but not when it looks messed up like that, so if someone knows what's going on I'd be very grateful.


My second issue is related to the Distant Land feature of MGE (again :P). It works fine for the most part, but Raven Rock (which I don't really care about by the way), my player stronghold Tel Uvirith (which is enhanced a bit by BUUL and which I do care about a lot) and the new strongholds which I've had built in RIse of House Telvanni don't show up in the Distant Land and just appear out of nowhere when I get close enough. I have correctly set the DL generator on 'include activators' when I generated the DL (did it again to make sure) so I'm not sure how I can fix it, or even if it can be fixed at all. The Ghostfence by the way, which I've heard is an activator as well, shows up fine in the DL.

I use MGE XE 0.8. If the only solution would be to use another version of MGE then I'll pass. This is the only version on which I got the Distant Land to work at all, and I'd rather play with most of the DL working correctly than without any at all :).

I use Windows 7 64-bit, non-Steam version of Morrowind GOTY and I use the following mods:

Spoiler
Masters for Rhaegar40000.ess:
001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 Morrowind Patch 1.6.5 Beta (BTB Edit).esm
005 Imp Guard anticlone.esm
006 Texture Fix - Bloodmoon 1.1.esm
007 Texture Fix 1.8.esm
008 H.E.L.L.U.V.A._Merchant_Containers.esm (Version 1.0)
009 MW_Children_1_0.esm
010 TR_Data.esm
011 TR_Map1.esm
012 TR_Map2.esm
013 Rise of House Telvanni.esm
014 Hold it - replacer.esp
015 Hold it - TR&CoM addon.ESP
016 Scripted_Spells.esp
017 Werewolf_Evolution.esp (Version 1.0)
018 Vampire_Embrace.esp
019 Galsiahs Character Development.esp
020 GCD StartScript for Trib or Bloodmoon.esp
021 GCD better balanced birthsigns.esp
022 GCD Restore Potions Fix.esp
023 GCD_SS_patch.esp
024 Vampiric Hunger Base.esp
025 GCD_WE_patch.esp
026 Uvirith's Legacy_Final_2.0.esp
027 bcsounds.esp
028 Westly_Presents_Unique_Corprus_Stalkers.esp
029 Golden Gold.esp
030 Westly_Presents_Unique_Winged_Twilights.esp
031 Animated Morrowind.esp
032 UL_AshArmor_Plankye.esp
033 New Voices.esp
034 TLM - Ambient Light + Fog Update.esp
035 TLM - Light Sources (Clearer Lighting).esp
036 Balmora Un-Mod.esp
037 SirLuthor-Tools.esp
038 Unique Banners and Signs.esp
039 Key Replacer Trib & BM.esp
040 Statue Replacer - Normal.esp
041 bones.esp
042 Illuminated Windows - Bloodmoon v1.2.esp
043 Illuminated Windows v1.2.esp
044 OR_Fang.esp
045 Book Jackets - Morrowind.esp
046 Book Jackets - Tribunal.esp
047 Book Jackets - Bloodmoon.esp
048 Expanded Sounds.esp
049 Better Clothes_v1.1.esp
050 NewBlood_MwTbBm1.1.esp
051 A_flock_of_seagulls.esp
052 abotWhereAreAllBirdsGoing.esp
053 Vality's Ascadian Isles Addon.esp
054 Creatures.esp
055 Mournhold Overhaul - No NPC's.ESP
056 UniqueFinery.esp
057 BUUG Alchemy- Bloodmoon.esp
058 BUUG Alchemy- Tribunal.esp
059 WA_Signy_Signposts(!).ESP
060 New Veloth's Judgement 2.esp
061 Better Skulls.ESP
062 Particle Arrow Replacer.esp
063 UAR_ChodalaBoots.esp
064 Vurt's Solstheim Trees & Bushes Replacer.esp
065 Unique Jewelry and Accessories.esp
066 SNR_ThievesStep_Standart.esp
067 Starfires NPC Additions ver-1.11.esp
068 Water Level Fix - Full.esp
069 Psy_IronMeshImprove_Uniques_BME.esp
070 Unique Tombs.esp
071 Building Up Uvirith's Legacy1.1.ESP
072 DA_Complete.ESP
073 Ebonheart Fix.ESP
074 More Better Clothes.ESP
075 Hold it - SF npc addon.esp
076 H.E.L.L.U.V.A. Handy Holdables.esp
077 Neo's Unique Creatures.esp
078 DM_DB Armor Replacer.esp
079 DN_AshVampires.esp
080 Westly's Master Headpack X.esp
081 Vality's Bitter Coast Addon.esp
082 BetterClothesForTB.esp
083 correctUV Ore Replacer 1.0.esp
084 Bloated Caves.esp
085 Graphic Herbalism.esp
086 Graphic Herbalism Extra.esp
087 GH_ES1.3 Patch.esp
088 GH_Extra_ES1.3 Patch.esp
089 TVwofs.esp
090 Mashed Lists.esp
091 New Argonian Bodies - Mature.esp
092 New Khajiit Bodies - Mature.esp
093 almalexia armor.esp
094 Animated Soulgems.esp
095 Uvirith's Legacy Book Jackets Add-on.esp
096 RoHT CoM Addon.esp
097 TLM - Light Sources (Lanterns).esp
098 TLM - External Lights Ownership.esp
099 UL_chess_addon.esp
100 Uvirith's Legacy CoM Add-on.esp
101 UL_RoHT_1.4_Compatibility.esp
102 DB_Attack_Mod.esp
103 OfficialMods_v5.esp
104 Taller Dunmer.ESP
105 CastReduce-v31.esp
106 Vurt's Ashlands Overhaul.esp
107 Vality's Balmora Addon.esp
108 Vurt's Grazelands Trees Bushy.esp


They're hardly game-breaking issues, but I'd like to solve them regardless, if possible.
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