» Sat Sep 24, 2011 9:57 pm
What I've heard from people playing the demo is that it has some implemented borders, so it's obviously a build made especially for events like the TGS.
I would assume they made this build after all the major programming was done. (Working quests, terrain, etc.)
And from what I have read, the latest hands-on builds just feature slightly improved versions of the old hands-on build. Which would imply that it's still the June build we've heard about before, but that in those few months, major issues will have been fixed.
For me, personally, it's perfectly reasonable that rain is going through roofs during these playing sesions.
I have full faith in Bethesda about fixing this issue (or already has fixed it), along with stuff like the water breathing scenario.
Minor issues will likely still be there, such as the topic pop-ups in Oblivion that don't actually exist. But these will obviously be patched out later if they are overlooked.
That being said; it's likely that the AI and physics wont be perfect. Personally I'd assume it was among the most final versions of the AI/Physics that we've seen, but I can live with that. It's still a big improvement from Oblivion, and it's a game after all.
But personally the latest game I have played is Oblivion, I have no idea what games can do these days. I'll be impressed even if others are not.