Wait Wait dont kill that Chicken!

Post » Tue Sep 27, 2011 4:36 pm

I remember kicking chickens on Fable you could wind achievements doing that but according to Todd that could be used against you.

“The story manager is looking at everything you do and then making things happen. So if you set a chicken on fire, or you drop an item, or pickpocket somebody or if you Kill a dragon in town and absorb its soul, how people react all goes through the story manager”

My experience with Bethesda games AI is good but i wonder if this kind of "control" will make a better game or not?

This could open a lot of in game possibilities i usually try to follow the line in a game but this time i will try new things may be i set a chicken on fire just see what happens. What will you do?
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GEo LIme
 
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Post » Tue Sep 27, 2011 9:08 am

Haha, this thread reminds me of when I kicked a chicken in Two Worlds 2 and the guards chased me out.
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JESSE
 
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Post » Tue Sep 27, 2011 3:01 pm

We'll have to see when 11-11-11 comes out won't we? But in all seriousness, I like the new radiant story and improved AI. It looks to make one hell of a game.
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Petr Jordy Zugar
 
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Post » Tue Sep 27, 2011 10:30 pm

wait wait we can set chickens on fire? O_o
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Makenna Nomad
 
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Post » Tue Sep 27, 2011 11:08 am

wait wait we can set chickens on fire? O_o

And apparently raise them from the dead! Apprentice necromancers rejoice, chickens are available when fresh corpses are not.
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Mrs Pooh
 
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Post » Tue Sep 27, 2011 7:04 pm

I remember playing the first Zelda game released on the Game Boy and harassed a chicken... until a flock of wild chickens swarmed in and killed me. Don't harass the chickens!
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A Lo RIkIton'ton
 
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Post » Tue Sep 27, 2011 9:46 am

I remember kicking chickens on Fable you could wind achievements doing that but according to Todd that could be used against you.

“The story manager is looking at everything you do and then making things happen. So if you set a chicken on fire, or you drop an item, or pickpocket somebody or if you Kill a dragon in town and absorb its soul, how people react all goes through the story manager”

My experience with Bethesda games AI is good but i wonder if this kind of "control" will make a better game or not?

This could open a lot of in game possibilities i usually try to follow the line in a game but this time i will try new things may be i set a chicken on fire just see what happens. What will you do?


I still like the way it's done in Zelda when you attack the chickens enough the whole flock appears to destroy you lol.
But yeah on topic I just hope you get frowned at or people yell at you things like "You monster" or "He's gone mad!"
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courtnay
 
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Post » Tue Sep 27, 2011 11:06 am

And apparently raise them from the dead! Apprentice necromancers rejoice, chickens are available when fresh corpses are not.


Raised from death broiled chicken, not only a good name for a restaurant in the outskirts of Kynesgrove it may be a nice meal for a traveler too.
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Hope Greenhaw
 
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Post » Tue Sep 27, 2011 2:50 pm

I remember kicking chickens on Fable you could wind achievements doing that but according to Todd that could be used against you.

“The story manager is looking at everything you do and then making things happen. So if you set a chicken on fire, or you drop an item, or pickpocket somebody or if you Kill a dragon in town and absorb its soul, how people react all goes through the story manager”

My experience with Bethesda games AI is good but i wonder if this kind of "control" will make a better game or not?

This could open a lot of in game possibilities i usually try to follow the line in a game but this time i will try new things may be i set a chicken on fire just see what happens. What will you do?


I personally live on a ranch, and we raise chickens. If someone were to come up and begin setting them aflame, or even just start punting them... I wouldn't take too kindly to it.

I can't think of anybody who would honestly be okay with the idea of someone kicking their livestock around.

Guards (and villagers) reacting to such actions is quite realistic. However, if you're only presented with a gold fine to pay, that borders on unrealistic, in my opinion.

It wasn't too long ago that theft of livestock (usually cattle) was punished with a noose. I'd expect to see citizens defending their livestock quite aggresively, considering it's likely one of their few means of survival in the harsh lands of Skyrim.

Back on topic, being that I tend to play "good" characters, I doubt I'll be roasting any chickens in Skyrim.

My thoughts. :)
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alicia hillier
 
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