TES games have always been somewhat disappointing for me in terms of horror elements. The design for bonewalkers and zombies in Morrowind and Oblivion was great - but they stick them in brightly lit dungeons where the player never really feels lost or disoriented.
All I can say is that I hope so in the snow covered mountains it would be great to stumble upon an ice covered fortress, it would be even better that a quest comes along with it you complete the quest and you claim the fortress have it fixed up with gothic furniture and fixings. Hopefully there could be interesting little magically shielded ice around in places to keep it from melting but it should only be in artistically after the place is cleaned up. :disco:
has some creepy looking places. Like the picture to the left of the map, and the pictures on the upper right of the wall. One is a really awesome looking altar at 2:30
TES games have always been somewhat disappointing for me in terms of horror elements. The design for bonewalkers and zombies in Morrowind and Oblivion was great - but they stick them in brightly lit dungeons where the player never really feels lost or disoriented.
And their ghosts are just lame.
This was partially due to the poor lighting effects. New engine helps fix this problem.