New class system or old

Post » Tue Sep 27, 2011 11:00 pm

I will always love the old class system but im open to the new way and looking foward to the changes
User avatar
Joe Bonney
 
Posts: 3466
Joined: Tue Jul 17, 2007 12:00 pm

Post » Tue Sep 27, 2011 4:40 pm

I like forming my character. Not picking a name from a list for him.
User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Tue Sep 27, 2011 3:18 pm

Yeah you mean, old class system, or no class system? I dont get why people prefer the old way. Here are you two options: Pick 7 skills, and be locked into those as your primary skills for the entire game. Or, use whatever feels right to you, and that is a main skill.

Seriously.
User avatar
Dagan Wilkin
 
Posts: 3352
Joined: Fri Apr 27, 2007 4:20 am

Post » Tue Sep 27, 2011 11:35 am

I like Daggerfall's way.
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm

Post » Tue Sep 27, 2011 8:43 am

New sounds better, but since I have yet to try it i don't actually know for certain yet. Ask again when the game comes out haha.
User avatar
Mark Churchman
 
Posts: 3363
Joined: Sun Aug 05, 2007 5:58 am

Post » Tue Sep 27, 2011 8:17 pm

This poll is in danger of falling over it's so lopsided
User avatar
Rude_Bitch_420
 
Posts: 3429
Joined: Wed Aug 08, 2007 2:26 pm

Post » Tue Sep 27, 2011 12:09 pm

New. Im looking forward to watching my character evolve and get better. It will be such a meaningful journey and I cant wait to experience it. :touched: :hugs: :cry:
User avatar
N3T4
 
Posts: 3428
Joined: Wed Aug 08, 2007 8:36 pm

Post » Tue Sep 27, 2011 8:19 pm

I have a really good feeling about the new system but I really have to try it out before I can judge.
User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Tue Sep 27, 2011 6:57 am

Poll is a landslide :laugh: New system is less about restrictions and more about customization. Getting rid of majors/minors, adding in interchangeable Gordian Stones, and the amazing perks and we have ourselves the best system yet.
User avatar
Eric Hayes
 
Posts: 3392
Joined: Mon Oct 29, 2007 1:57 am

Post » Tue Sep 27, 2011 6:13 pm

Did not vote we need a system that gives us the freedom to be who we want without restrictions we need the old skills for more diversity maybe some new ones, we need the attributes back to work with the perks and the skill and then we will have even more freedom.
User avatar
Rozlyn Robinson
 
Posts: 3528
Joined: Wed Jun 21, 2006 1:25 am

Post » Tue Sep 27, 2011 6:56 pm

I've been mapping out my new Morrowind character for over three hours :cryvaultboy: I'm extremely precise about these things which is why I am very excited for the new system. With the new system I don't have to waste all this time planning....I can actually play the damn game!
User avatar
CHANONE
 
Posts: 3377
Joined: Fri Mar 30, 2007 10:04 am

Post » Tue Sep 27, 2011 4:27 pm

I like forming my character. Not picking a name from a list for him.
You didn't have to use the list of classes. So if you did, you must've liked it.
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am

Post » Tue Sep 27, 2011 9:56 am

I assume that you mean "be what you do" as in you are totally defined by your skills, instead of your genetics or the environment in which you were brought up, or the career/class that you have pursued. I think they've done an excellent job of fleshing out skills in this new game, however, I really feel that they are missing out of a critical element of what defines a character by leaving out attributes and classes. I'm not saying that their previous attempts at making classes and attributes were wonderful.. but it was something they should have improved upon instead of removed.
User avatar
phil walsh
 
Posts: 3317
Joined: Wed May 16, 2007 8:46 pm

Post » Tue Sep 27, 2011 7:24 pm

The new class system sounds very interesting, though i havent tried it out yet, but i have a big thought of it being way better then the old one.
User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Tue Sep 27, 2011 3:45 pm

Theres no new class system since there is no class system, so im not gonna vote.
User avatar
Gavin boyce
 
Posts: 3436
Joined: Sat Jul 28, 2007 11:19 pm

Post » Tue Sep 27, 2011 3:07 pm

lookin forward to the new way. The old way was played out IMO.
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Tue Sep 27, 2011 11:35 am

I like Daggerfall's way.


Daggerfall did have a really cool in depth character creation. you had like 12 skills to choose, not to mention "advantages" and "disadvantages", and reputation. Not only that, but you "rolled" for your attributes score, and you could even sacrifice an attribute to buff up another. who needs intelligence if you are a barbaric warrior?

though for me, and i've thought about it kind of a lot, it goes:

New>Daggerfall>Morrwind=Oblivion

I think Morrowind and Oblivion are basically equal, if i had to pick one, I'd go with Morrowind, probably just because there wasn't a whole dungeon to go through before you pick your class like in Oblivion.

only played Arena once, I forget how the creation process worked.
User avatar
Kyra
 
Posts: 3365
Joined: Mon Jan 29, 2007 8:24 am


Return to V - Skyrim