According to Integration: the stranded light readme there is no need to use patch for UL. But now I saw that according to this website posted above, you need to use compatibility patch for a great load of mods.
This is my load order:
Active Mod Files:
Spoiler
00 Oblivion.esm [CRC: 0A79AA41]01 All Natural Base.esm [Version 1.3.1] [CRC: 47867C56]02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] [CRC: F336E749]03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] [CRC: C660481B]04 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6]05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] [CRC: C09734F4]06 Mart's Monster Mod.esm [Version 3.7b3p3] [CRC: 5D909483]07 FCOM_Convergence.esm [Version 0.9.9MB3] [CRC: 8899BA8D]08 Unofficial Oblivion Patch.esp [Version 3.3.7] [CRC: 6AB8F177]09 DLCShiveringIsles.esp [CRC: 2BB84977]0A Unofficial Shivering Isles Patch.esp [Version 1.4.0] [CRC: 0B86E389]0B Francesco's Optional Chance of Stronger Bosses.esp [CRC: 5301461E]0C Francesco's Optional Chance of Stronger Enemies.esp [CRC: 552F8E46]0D Francesco's Optional Chance of More Enemies.esp [CRC: BEA456A9]0E Francesco's Optional Leveled Guards.esp [CRC: 8BF1B210]++ FCOM_Francescos.esp [Version 0.9.9] [CRC: A27190A9]0F FCOM_FrancescosNamedBosses.esp [Version 0.9.9] [CRC: 60FF114D]10 All Natural.esp [Version 1.3.1] [CRC: 0C2B2233]11 All Natural - SI.esp [Version 1.3.1] [CRC: FA38076A]++ All Natural - MMM Patch.esp [Version 1.3] [CRC: 8198FCB1]12 Realistic Water.esp [CRC: F0318DAB]13 All Natural - Real Lights.esp [Version 1.3.1] [CRC: 544AC04C]14 Map Marker Overhaul.esp [Version 3.9.1] [CRC: 00BC8073]15 Map Marker Overhaul - SI additions.esp [Version 3.5] [CRC: 2B08755B]16 DLCHorseArmor.esp [CRC: 3520A255]17 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6] [CRC: 00F74B09]18 DLCVileLair.esp [CRC: 72476771]19 DLCVileLair - Unofficial Patch.esp [Version 1.0.7] [CRC: 5B9FF91B]1A PTArtifacts.esp [CRC: B3727159]1B Cobl Si.esp [Version 1.63] [CRC: F7ADF908]1C Bob's Armory Oblivion.esp [CRC: E86DDD3C]1D FCOM_BobsArmory.esp [Version 0.9.9] [CRC: 5A017B08]1E Oblivion WarCry EV.esp [Version 1.09] [CRC: 4F32343B]1F FCOM_WarCry.esp [Version 0.9.9MB5] [CRC: 4B541396]20 Oscuro's_Oblivion_Overhaul.esp [Version 1.34] [CRC: AD2A2935]** OMOBS_SI.esp [Version 2.0] [CRC: 6F998DD2]21 OOO 1.32-Cobl.esp [Version 1.72] [CRC: 23312D99]22 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3] [CRC: 089AC47E]23 FCOM_Convergence.esp [Version 0.9.9Mb3] [CRC: 711706C0]++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2] [CRC: F03C2087]++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3] [CRC: 46D3EB45]24 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3] [CRC: 48DD0D8A]++ FCOM_SaferRoads.esp [Version 0.9.9] [CRC: A90C5DFC]++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3] [CRC: 940230CC]++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3] [CRC: 938026B7]++ MMM-Cobl.esp [Version 1.69] [CRC: 82EE4E0B]25 Malevolent.esp [CRC: FAB2B65E]26 The Ayleid Steps.esp [Version 3.4] [CRC: 5BF74798]27 TOTF.esp [CRC: 4B27ECD1]++ TOTF Delayer.esp [CRC: 1A214BFC]28 RTT.esp [CRC: 52A39822]29 The Lost Spires.esp [CRC: 087737B0]2A Mighty Umbra.esp [CRC: 7C8A4771]++ FCOM_MightyUmbra.esp [Version 0.9.9] [CRC: 83134134]2B xuldarkforest.esp [Version 1.0.5] [CRC: B948EAE3]2C xulStendarrValley.esp [Version 1.2.2] [CRC: FEC083A9]2D xulTheHeath.esp [CRC: ADDF5F66]2E XulEntiusGorge.esp [CRC: A900F10A]2F xulFallenleafEverglade.esp [Version 1.3.1] [CRC: EF98D162]30 xulColovianHighlands_EV.esp [Version 1.2.1] [CRC: 9C5A7A05]31 xulChorrolHinterland.esp [Version 1.2.2] [CRC: E70A54FC]32 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] [CRC: 64B503C9]33 xulBravilBarrowfields.esp [Version 1.3.3] [CRC: 750D0226]34 xulLushWoodlands.esp [Version 1.3.1] [CRC: 1E045FF7]35 xulAncientYews.esp [Version 1.4.3] [CRC: 98F220FA]36 xulAncientRedwoods.esp [Version 1.6] [CRC: E541D578]37 xulCloudtopMountains.esp [Version 1.0.3] [CRC: 75E2FD36]38 xulArriusCreek.esp [Version 1.1.3] [CRC: DF776E3A]39 xulPatch_AY_AC.esp [Version 1.1] [CRC: FAEC8265]3A xulRollingHills_EV.esp [Version 1.3.3] [CRC: 8C1CDE06]3B xulPantherRiver.esp [CRC: AD0A3B5E]3C xulRiverEthe.esp [Version 1.0.2] [CRC: 52A9819F]3D xulBrenaRiverRavine.esp [Version 1.1] [CRC: 9302AD30]3E xulImperialIsle.esp [Version 1.6.7] [CRC: 17BE191B]3F xulBlackwoodForest.esp [Version 1.1.0] [CRC: C1C3E5FA]40 xulCheydinhalFalls.esp [Version 1.0.1] [CRC: 5FAB540B]41 xulAspenWood.esp [Version 1.0.2] [CRC: 599BB21F]42 xulSkingradOutskirts.esp [Version 1.0.1] [CRC: DABED778]43 xulSnowdale.esp [Version 1.0.2] [CRC: 478C8B3E]44 xulCliffsOfAnvil.esp [Version 1.12] [CRC: DE6CC153]45 xulSilverfishRiverValley.esp [Version 1.0.1] [CRC: 321351F1]46 Harvest [Flora].esp [Version 3.0.0] [CRC: FA700811]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] [CRC: 17F8B331]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] [CRC: 4C040612]47 300_Test.esp [Version 0.9.2] [CRC: D066A04F]48 M.O.E. - Lycanthropy and Lichcraft.esp [Version 7] [CRC: EB815D0D]49 Toggleable Quantity Prompt.esp [Version 3.2.0] [CRC: 7519C5D5]4A Alternative Start by Robert Evrae.esp [CRC: 0B908377]4B Oblivion XP.esp [CRC: DFDBD5D8]4C bgBalancingEVCore.esp [Version 10.5EV-D] [CRC: C3C84535]4D bgMagicEV.esp [Version 1.7EV] [CRC: 73C98CBF]++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV] [CRC: 574DE475]++ bgMagicItemSigil.esp [Version 1.68EV] [CRC: 4B6D0435]++ bgMagicEVStartspells.esp [Version 1.68EV] [CRC: 45372624]4E bgMagicBonus.esp [Version 1.7EV] [CRC: A5261C90]++ bgMagicEVAddEnVar.esp [Version 1.68EV] [CRC: 3B46F6D6]4F bgMagicAlchemy.esp [Version 1.57] [CRC: 10E8EA45]50 bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV] [CRC: 52924214]51 bgIntegrationEV.esp [Version 1.0a] [CRC: CA2C1003]** bgMagicEVShader.esp [Version 1.7EV] [CRC: 4887705A]++ bgMagicShaderLifeDetect.esp [Version 1.68] [CRC: 5CF9A723]52 bgMagicLightningbolt.esp [CRC: B8B3BF6E]53 MiniMap.esp [CRC: 36B3604A]54 Bashed Patch, 0.esp [CRC: 2A27ACCB]
Do I need to add the following patch? Am I obliged to do so?
Tears of the Fiend - Cheydinhal Falls
OOO - Cliffs of Anvil & Snowdale
Martigen's Monster Mod Dungeons of MMM - Cliffs of Anvil
Martigen's Monster Mod More Wilderness Life - The Heath & Rolling Hills
Integration: The Stranded Light - Silverfish River Valley
The Lost Spires - The Dark Forest, Fallenleaf Everglade & Silverfish River Valley
Kragenir's Death Quest - Cliffs of Anvil, Cloudtop Mountains, The Lost Coast, Rolling Hills [I'm going to add kragenir death quest soon on my load order]
Isn't that a little strange that I got to add a patch even for a Overhaul? I'm referring to OOO - Cliffs of Anvil & Snowdale