- Create a new meshes.bsa containing only \meshes\ and \trees\ from the original BSA.
- Run TES4LodGen.
- Use OBMM to create a BSA (named after a dummy .esp) including the generated \DistantLOD\ folder
- Delete the \DistantLOD\ folder
As far as anyone is aware, do I need to do anything further? Will the game complain if there is no .lod file for a specified grid? AFAIK, TES4LodGen doesn't create ,lod files for grids that have no VWD meshes.