In the previous games, the HP gained at each level was determined by the Endurance at that level. This in effect forced me to take the Endurance stats on every level until it was 100. It also annoyed me when the Endurance multiplier was less than X3.
Do we have any knowledge of whether your HP is determined as it was before, or do they take your Endurance bonus and apply it to all your levels (kind of like Dungeons and Dragons).
Every time you level up, you can put 10 points in health, magic, or stamina. All characters start with 100 in each of those stats. That is how HP is determined now.
I still agonize over every choice I made in Morrowind and Oblivion. I am a habitual restarter- I probably had 8 or 9 characters before I made myself finish. EEEEEEEE!!!
I still agonize over every choice I made in Morrowind and Oblivion. I am a habitual restarter- I probably had 8 or 9 characters before I made myself finish. EEEEEEEE!!!
I'm the same way. Good thing they improved on the character system or else.
I still agonize over every choice I made in Morrowind and Oblivion. I am a habitual restarter- I probably had 8 or 9 characters before I made myself finish. EEEEEEEE!!!
I suffer from the same thing, andi have no idea how I'm going to start my first character. OR how many times i'll have to start over because I don't like his....eyebrows...or something stupid! :ahhh:
I suffer from the same thing, andi have no idea how I'm going to start my first character. OR how many times i'll have to start over because I don't like his....eyebrows...or something stupid! :ahhh:
Can't I just split and put 5 and 5 or 3.33 in all? *agonizing*
I hate choices.
Just choose 1 type every other level or every 3 levels and it would be a defacto split. Health, then stamina, then health, etc OR Health, then stamina, then magicka, rinse and repeat.
For those of you that serious do have such a dilemma