» Thu Sep 29, 2011 3:25 am
Unfortunately, it will, I imagine, be very simplified and involve giving gifts and perhaps a few dialogue choices, like a lot of games that involve this sort of thing, nothing like what most actual courtship / relationships are like. It's something that's easy to script and develop, which, I suppose, is the best that can be expected considering the focus of the game - something like this is, after all, only minor side-point. I'd like to be pleasantly surprised, but I'm not holding my breath on it. Of course, being a minor side-point means that I won't care too much if I'm right, either...