Allow us to toggle Fatality Animations on or Off

Post » Thu Sep 29, 2011 11:31 am

Yes, allow us to please toggle the fatality/back stab animations on or off.

Or add an intensity meter like Jedi Academy did for slow motion death.

because some of us wanna see awesome backstab animations alot of the time, none of the time, half of the time, 25% of the time.


It's a win-win for everyone.

I'd hope they even add like multiple types of stealth kill animations

One for NPCs sitting down

Standing up

Even frontal attacks to the head that only activate if the game calculates you would kill them with one blow or something.

Knock out animations?

And make them toggable on or off.


Commmooon!???? PLEASE?

thank you!
User avatar
Philip Lyon
 
Posts: 3297
Joined: Tue Aug 14, 2007 6:08 am

Post » Thu Sep 29, 2011 11:50 am

Pete Hines already said on Twitter that it's part of the game and they're not taking it out or letting us turn it off.
User avatar
Krystal Wilson
 
Posts: 3450
Joined: Wed Jan 17, 2007 9:40 am

Post » Thu Sep 29, 2011 9:20 pm

that would be cool to be able to set the intesity meter. I would set it to UBER EXTREME! the NPC just explodes... Fun times.. but yeah that is a good Idea I would support that if they added the option.
User avatar
Emma Louise Adams
 
Posts: 3527
Joined: Wed Jun 28, 2006 4:15 pm

Post » Thu Sep 29, 2011 5:33 pm

Ehhh i like the stealth animation idea, like maybe have the grasp mouth animation then slit throat for standing assassination. Hand over mouth then a sword through the back directly where the heart is. Simple Slit throat when the NPC is sleeping.

Also another cool animation for Duel Wield decapitation would be to put one sword to the left of the enemy head, and one to the right, then to bring them in and decapitate the enemy.
User avatar
Emily Jeffs
 
Posts: 3335
Joined: Thu Nov 02, 2006 10:27 pm

Post » Thu Sep 29, 2011 11:10 am

Ehhh i like the stealth animation idea, like maybe have the grasp mouth animation then slit throat for standing assassination. Hand over mouth then a sword through the back directly where the heart is. Simple Slit throat when the NPC is sleeping.

Also another cool animation for Duel Wield decapitation would be to put one sword to the left of the enemy head, and one to the right, then to bring them in and decapitate the enemy.


There are stealth assassination animations. Watch the trailer, you'll see the player sneak up behind an NPC and slit their throat.
User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Thu Sep 29, 2011 10:42 pm

There are stealth assassination animations. Watch the trailer, you'll see the player sneak up behind an NPC and slit their throat.


Yeah but we dont know what kind of variety, because in Deus Ex Human Revolution there was quite a few different animations for stealth.

And it was funny when you did a stealth finisher and the guy was thrown into a wall or off a building.

Hahahaha.

There was one for people sitting in chairs too.

Even in Hitman Blood Money they had sit down finishers for the garrote.
User avatar
Maeva
 
Posts: 3349
Joined: Mon Mar 26, 2007 11:27 pm

Post » Thu Sep 29, 2011 12:22 pm

There are stealth assassination animations. Watch the trailer, you'll see the player sneak up behind an NPC and slit their throat.

I know about the assassinations, but i think it will force the npc to stand up when you assassinate always playing one animation, i was wanting one for when they where sitting. Who knows tho.
Wonder if you can get a pet Companion that is good at stealth.
User avatar
Siidney
 
Posts: 3378
Joined: Fri Mar 23, 2007 11:54 pm

Post » Thu Sep 29, 2011 8:24 pm

You could turn some of that stuff off in fallout new vegas. and pete said via twitter you can turn 3rd person finishers off.
User avatar
Bigze Stacks
 
Posts: 3309
Joined: Sun May 20, 2007 5:07 pm

Post » Thu Sep 29, 2011 8:30 pm

Pete Hines already said on Twitter that it's part of the game and they're not taking it out or letting us turn it off.


And I like them for this.
User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Thu Sep 29, 2011 9:45 pm

Pete Hines already said on Twitter that it's part of the game and they're not taking it out or letting us turn it off.


You misunderstand me, I said that for other's benefits. I'm only buying this game because of the deathblow animations.
User avatar
Hot
 
Posts: 3433
Joined: Sat Dec 01, 2007 6:22 pm

Post » Thu Sep 29, 2011 10:47 pm

Yes, allow us to please toggle the fatality/back stab animations on or off.

Or add an intensity meter like Jedi Academy did for slow motion death.

because some of us wanna see awesome backstab animations alot of the time, none of the time, half of the time, 25% of the time.


It's a win-win for everyone.

I'd hope they even add like multiple types of stealth kill animations

One for NPCs sitting down

Standing up

Even frontal attacks to the head that only activate if the game calculates you would kill them with one blow or something.

Knock out animations?

And make them toggable on or off.


Commmooon!???? PLEASE?

thank you!


dude, they let you toggle these in New Begas. You can toggle them in Skyrim.
User avatar
Sophie Louise Edge
 
Posts: 3461
Joined: Sat Oct 21, 2006 7:09 pm


Return to V - Skyrim