Bethesda svck at balance so yes Skyrim will need mods if a player wants balance.
No doubt. Though i hope that since Skyrim uses the learn-by-doing system they have more experience with it wont as bad as Fallout 3. Not to mention so very, very :shakehead: Broken Steel.
From what i know of it so far, nothing obvious jumps at me. But no doubt some things will start to vex me as i play it. But that's what i love about Bethesda's games on PC, i can customize it to my liking :hehe:
If Skyrim's timescale is 30 I'm modding it to 15 before I even create my first character. I don't need to play the game to know I don't like it.
Oh, and this. Though i use 12. Maybe the good old "set timescale" command still works on this new engine? However didn't some quests in Oblivion get bugged if you changed the timescale?